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Searched refs:addRenderNode (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/tests/graphics/HwAccelerationTest/src/com/android/test/hwui/
DMultiProducerActivity.java174 mRenderer.addRenderNode(nodeBack, true); in run()
180 mRenderer.addRenderNode(nodeFrame, false); in run()
/frameworks/base/libs/hwui/renderthread/
DRenderProxy.h132 void addRenderNode(RenderNode* node, bool placeFront);
DRenderProxy.cpp372 void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) { in addRenderNode() function in android::uirenderer::renderthread::RenderProxy
373 mRenderThread.queue().post([=, this]() { mContext->addRenderNode(node, placeFront); }); in addRenderNode()
DCanvasContext.h174 void addRenderNode(RenderNode* node, bool placeFront);
DCanvasContext.cpp152 void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) { in addRenderNode() function in android::uirenderer::renderthread::CanvasContext
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java822 public void addRenderNode(RenderNode node, boolean placeFront) { in addRenderNode() method in HardwareRenderer
/frameworks/base/libs/hwui/jni/
Dandroid_graphics_HardwareRenderer.cpp421 proxy->addRenderNode(renderNode, placeFront); in android_view_ThreadedRenderer_addRenderNode()