Home
last modified time | relevance | path

Searched refs:ambient (Results 1 – 25 of 63) sorted by relevance

123

/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/SettingsNoInput/
Ddevice_for_input_source.pfw10 ambient = 0
33 ambient = 0
56 ambient = 0
79 ambient = 0
102 ambient = 0
125 ambient = 0
148 ambient = 0
171 ambient = 0
194 ambient = 0
217 ambient = 0
[all …]
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/dagger/
DAmbientModule.kt17 package com.android.systemui.ambient.dagger
19 import com.android.systemui.ambient.statusbar.dagger.AmbientStatusBarComponent
20 import com.android.systemui.ambient.touch.dagger.AmbientTouchComponent
21 import com.android.systemui.ambient.touch.dagger.InputSessionComponent
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/touch/dagger/
DAmbientTouchComponent.kt16 package com.android.systemui.ambient.touch.dagger
19 import com.android.systemui.ambient.dagger.AmbientModule.Companion.TOUCH_HANDLERS
20 import com.android.systemui.ambient.touch.TouchHandler
21 import com.android.systemui.ambient.touch.TouchMonitor
DInputSessionComponent.java17 package com.android.systemui.ambient.touch.dagger;
19 import static com.android.systemui.ambient.touch.dagger.AmbientTouchModule.INPUT_SESSION_NAME;
20 import static com.android.systemui.ambient.touch.dagger.AmbientTouchModule.PILFER_ON_GESTURE_CONSUM…
24 import com.android.systemui.ambient.touch.InputSession;
DAmbientTouchModule.kt16 package com.android.systemui.ambient.touch.dagger
20 import com.android.systemui.ambient.dagger.AmbientModule
21 import com.android.systemui.ambient.touch.TouchHandler
DShadeModule.java17 package com.android.systemui.ambient.touch.dagger;
21 import com.android.systemui.ambient.touch.ShadeTouchHandler;
22 import com.android.systemui.ambient.touch.TouchHandler;
DBouncerSwipeModule.java17 package com.android.systemui.ambient.touch.dagger;
24 import com.android.systemui.ambient.touch.BouncerSwipeTouchHandler;
25 import com.android.systemui.ambient.touch.TouchHandler;
DInputSessionModule.java17 package com.android.systemui.ambient.touch.dagger;
19 import static com.android.systemui.ambient.touch.dagger.AmbientTouchModule.INPUT_SESSION_NAME;
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/touch/scrim/dagger/
DScrimModule.java17 package com.android.systemui.ambient.touch.scrim.dagger;
19 import com.android.systemui.ambient.touch.scrim.BouncerScrimController;
20 import com.android.systemui.ambient.touch.scrim.BouncerlessScrimController;
21 import com.android.systemui.ambient.touch.scrim.ScrimController;
/frameworks/base/graphics/java/android/graphics/
DEmbossMaskFilter.java32 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { in EmbossMaskFilter() argument
36 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); in EmbossMaskFilter()
39 …private static native long nativeConstructor(float[] direction, float ambient, float specular, flo… in nativeConstructor() argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/statusbar/dagger/
DAmbientStatusBarComponent.kt17 package com.android.systemui.ambient.statusbar.dagger
19 import com.android.systemui.ambient.statusbar.ui.AmbientStatusBarView
20 import com.android.systemui.ambient.statusbar.ui.AmbientStatusBarViewController
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DMaterial.java85 float ambient = .3f; in simpleSetup() local
95 mColor[p + AMB] = (byte) (255 * ambient); in simpleSetup()
120 float ambient = .3f; in setup() local
123 mMaterialProp[i].mAmbient = ambient; in setup()
153 float ambient = (material[i].length > 2) ? material[i][2] / 100.f : .2f; in setup() local
158 mMaterialProp[i].mAmbient = ambient; in setup()
185 float ambient = .3f; in setup() local
188 mMaterialProp[i].mAmbient = ambient; in setup()
272 float ambient = m[k].mAmbient * t1 + m[k + 1].mAmbient * t2; in buildMaterialProp() local
281 mColor[p + AMB] = (byte) (255 * ambient); in buildMaterialProp()
Dvr.rscript168 float ambient = mat.x * (1/255.f);
171 float lop = (ambient + diffuse * dot_prod) * light * opf;
271 float ambient = mat.x * (1/255.f); // ambient
274 … float lop = (ambient + diffuse * dot_prod + specular * pow(spec, 10)) * light * opf;
/frameworks/av/services/audiopolicy/engineconfigurable/parameter-framework/examples/Settings/
Ddevice_for_input_source.pfw6 ambient = 0
23 ambient = 0
40 ambient = 0
61 ambient = 0
82 ambient = 0
103 ambient = 0
123 ambient = 0
141 ambient = 0
158 ambient = 0
179 ambient = 0
[all …]
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/touch/scrim/
DScrimManager.java17 package com.android.systemui.ambient.touch.scrim;
19 import static com.android.systemui.ambient.touch.scrim.dagger.ScrimModule.BOUNCERLESS_SCRIM_CONTROL…
20 import static com.android.systemui.ambient.touch.scrim.dagger.ScrimModule.BOUNCER_SCRIM_CONTROLLER;
DScrimController.java17 package com.android.systemui.ambient.touch.scrim;
DBouncerScrimController.java17 package com.android.systemui.ambient.touch.scrim;
/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/communal/ui/compose/section/
DAmbientStatusBarSection.kt26 import com.android.systemui.ambient.statusbar.dagger.AmbientStatusBarComponent in <lambda>()
27 import com.android.systemui.ambient.statusbar.ui.AmbientStatusBarView in <lambda>()
/frameworks/base/packages/SystemUI/src/com/android/systemui/ambient/touch/
DInputSession.java17 package com.android.systemui.ambient.touch;
19 import static com.android.systemui.ambient.touch.dagger.AmbientTouchModule.PILFER_ON_GESTURE_CONSUM…
DBouncerSwipeTouchHandler.java17 package com.android.systemui.ambient.touch;
37 import com.android.systemui.ambient.touch.dagger.BouncerSwipeModule;
38 import com.android.systemui.ambient.touch.scrim.ScrimController;
39 import com.android.systemui.ambient.touch.scrim.ScrimManager;
DShadeTouchHandler.java17 package com.android.systemui.ambient.touch;
19 import static com.android.systemui.ambient.touch.dagger.ShadeModule.NOTIFICATION_SHADE_GESTURE_INIT…
DTouchHandler.java17 package com.android.systemui.ambient.touch;
/frameworks/base/packages/SystemUI/src/com/android/systemui/dreams/dagger/
DDreamOverlayModule.java28 import com.android.systemui.ambient.statusbar.dagger.AmbientStatusBarComponent;
29 import com.android.systemui.ambient.statusbar.ui.AmbientStatusBarView;
30 import com.android.systemui.ambient.statusbar.ui.AmbientStatusBarViewController;
/frameworks/base/libs/hwui/jni/
DMaskFilter.cpp34 …static jlong createEmboss(JNIEnv* env, jobject, jfloatArray dirArray, jfloat ambient, jfloat specu… in createEmboss() argument
45 direction, ambient, specular).release(); in createEmboss()
/frameworks/base/packages/SystemUI/src/com/android/systemui/dreams/complication/
DHideComplicationTouchHandler.java29 import com.android.systemui.ambient.touch.TouchHandler;
30 import com.android.systemui.ambient.touch.TouchMonitor;

123