Searched refs:ambientAlpha (Results 1 – 2 of 2) sorted by relevance
148 float ambientAlpha = (LightingInfo::getAmbientShadowAlpha() / 255.f) * casterAlpha; in drawShadow() local212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow()
678 int ambientAlpha, int keyAlpha, Canvas out) { in recreateIcon() argument684 mDrawPaint.setAlpha(ambientAlpha); in recreateIcon()