/frameworks/native/libs/ui/include/ui/ |
D | ShadowSettings.h | 33 vec4 ambientColor = vec4(); member 55 return lhs.boundaries == rhs.boundaries && lhs.ambientColor == rhs.ambientColor &&
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLShadowVertexGenerator.cpp | 32 bool casterIsTranslucent, const vec4& ambientColor, in GLShadowVertexGenerator() argument 35 mDrawAmbientShadow = ambientColor.a > 0.f; in GLShadowVertexGenerator() 41 casterIsTranslucent, ambientColor); in GLShadowVertexGenerator()
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D | GLShadowVertexGenerator.h | 41 bool casterIsTranslucent, const vec4& ambientColor,
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D | GLSkiaShadowPort.h | 67 const vec4& ambientColor);
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D | GLSkiaShadowPort.cpp | 551 const vec4& ambientColor) { in getAmbientShadowGeometry() argument 570 return getShadowGeometry(ambientColor, outsetRect, std::abs(outsetRad), devSpaceAmbientBlur, in getAmbientShadowGeometry()
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D | GLESRenderEngine.cpp | 1739 settings.casterIsTranslucent, settings.ambientColor, in handleShadow()
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/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | LayerSettings.h | 109 vec4 ambientColor = vec4(); member 180 return lhs.ambientColor == rhs.ambientColor && lhs.spotColor == rhs.spotColor && 231 *os << "\n .ambientColor = " << settings.ambientColor; in PrintTo()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | ReorderBarrierDrawables.cpp | 212 SkColor ambientColor = multiplyAlpha(casterProperties.getAmbientShadowColor(), ambientAlpha); in drawShadow() local 216 ambientColor, spotColor, in drawShadow()
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/frameworks/native/services/surfaceflinger/ |
D | LayerFE.cpp | 335 if (state.length <= 0.f || (state.ambientColor.a <= 0.f && state.spotColor.a <= 0.f)) { in prepareShadowClientComposition() 395 (mSnapshot->shadowSettings.ambientColor.a > 0 || in drawShadows()
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D | SurfaceFlinger.h | 638 status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, 1671 binder::Status setGlobalShadowSettings(const gui::Color& ambientColor,
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D | SurfaceFlinger.cpp | 8906 status_t SurfaceFlinger::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor, in setGlobalShadowSettings() argument 8910 mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor); in setGlobalShadowSettings() 10302 binder::Status SurfaceComposerAIDL::setGlobalShadowSettings(const gui::Color& ambientColor, in setGlobalShadowSettings() argument 10311 half4 ambientColorHalf = {ambientColor.r, ambientColor.g, ambientColor.b, ambientColor.a}; in setGlobalShadowSettings()
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/frameworks/native/services/surfaceflinger/Tracing/tools/ |
D | LayerTraceGenerator.cpp | 74 ShadowSettings globalShadowSettings{.ambientColor = {1, 1, 1, 1}}; in generate()
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/frameworks/native/libs/gui/aidl/android/gui/ |
D | ISurfaceComposer.aidl | 466 …oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, fl… in setGlobalShadowSettings() argument
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | LayerSettings.h | 233 *os << "\n .ambientColor = " << settings.ambientColor; in PrintTo()
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/frameworks/av/media/libstagefright/renderfright/fuzzer/ |
D | libstagefright_renderfright_fuzzer.cpp | 176 layerSetting.shadow.ambientColor = { in getLayerSetting()
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/frameworks/native/services/surfaceflinger/FrontEnd/ |
D | LayerSnapshotBuilder.cpp | 1026 snapshot.shadowSettings.ambientColor = globalShadowSettings.ambientColor; in updateShadows() 1040 snapshot.shadowSettings.ambientColor *= snapshot.alpha; in updateShadows()
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/frameworks/base/core/java/android/view/ |
D | SurfaceControl.java | 254 private static native void nativeSetGlobalShadowSettings(@Size(4) float[] ambientColor, in nativeSetGlobalShadowSettings() argument 2611 public static void setGlobalShadowSettings(@Size(4) float[] ambientColor, in setGlobalShadowSettings() argument 2613 validateColorArg(ambientColor); in setGlobalShadowSettings() 2615 nativeSetGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in setGlobalShadowSettings()
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/frameworks/native/libs/gui/ |
D | SurfaceComposerClient.cpp | 3063 status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor, in setGlobalShadowSettings() argument 3067 ambientColorG.r = ambientColor.r; in setGlobalShadowSettings() 3068 ambientColorG.g = ambientColor.g; in setGlobalShadowSettings() 3069 ambientColorG.b = ambientColor.b; in setGlobalShadowSettings() 3070 ambientColorG.a = ambientColor.a; in setGlobalShadowSettings()
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/frameworks/native/libs/renderengine/skia/ |
D | Cache.cpp | 86 .ambientColor = vec4(0, 0, 0, 0.00935997f), in drawShadowLayers()
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D | SkiaRenderEngine.cpp | 1195 getSkColor(settings.ambientColor), getSkColor(settings.spotColor), in drawShadow()
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/frameworks/native/libs/gui/include/gui/ |
D | SurfaceComposerClient.h | 325 static status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
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/frameworks/base/core/jni/ |
D | android_view_SurfaceControl.cpp | 1903 half4 ambientColor = half4(floatAmbientColor[0], floatAmbientColor[1], floatAmbientColor[2], in nativeSetGlobalShadowSettings() local 1912 client->setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ, lightRadius); in nativeSetGlobalShadowSettings()
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/frameworks/av/media/libstagefright/renderfright/tests/ |
D | RenderEngineTest.cpp | 233 shadow.ambientColor = {0.0f, 0.0f, 0.0f, 0.039f}; in getShadowSettings()
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/frameworks/native/libs/renderengine/tests/ |
D | RenderEngineTest.cpp | 451 shadow.ambientColor = {0.0f, 0.0f, 0.0f, 0.039f}; in getShadowSettings()
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/frameworks/base/services/core/java/com/android/server/wm/ |
D | WindowManagerService.java | 1469 float[] ambientColor = {0.f, 0.f, 0.f, ambientShadowAlpha}; in setGlobalShadowSettings() local 1471 SurfaceControl.setGlobalShadowSettings(ambientColor, spotColor, lightY, lightZ, in setGlobalShadowSettings()
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