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Searched refs:bandFactor2 (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libeffects/lvm/wrapper/Aidl/
DBundleContext.cpp218 float bandFactor2 = mBandGainmB[i + 1] / 1500.0; in limitLevel() local
220 if (bandFactor1 > 0 && bandFactor2 > 0) { in limitLevel()
222 bandFactor1 * bandFactor2 * lvm::kBandEnergyCrossCoefficient[i]; in limitLevel()
223 bandFactorSum += bandFactor1 * bandFactor2; in limitLevel()
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp757 float bandFactor2 = pContext->pBundledContext->bandGaindB[i + 1] / 15.0; in LvmEffect_limitLevel() local
759 if (bandFactor1 > 0 && bandFactor2 > 0) { in LvmEffect_limitLevel()
761 bandFactor1 * bandFactor2 * LimitLevel_bandEnergyCrossCoefficient[i]; in LvmEffect_limitLevel()
762 bandFactorSum += bandFactor1 * bandFactor2; in LvmEffect_limitLevel()