Searched refs:boundsInLogicalDisplay (Results 1 – 1 of 1) sorted by relevance
325 std::optional<FloatRect> boundsInLogicalDisplay; in reconfigure() local345 if (!boundsInLogicalDisplay) { in reconfigure()346 boundsInLogicalDisplay = resolvedViewport in reconfigure()353 mGestureConverter.setBoundsInLogicalDisplay(*boundsInLogicalDisplay); in reconfigure()