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Searched refs:cacheShadowLayers (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp59 arg.cacheShadowLayers == other.cacheShadowLayers &&
/frameworks/native/libs/renderengine/include/renderengine/
DRenderEngine.h99 bool cacheShadowLayers = true; member
/frameworks/native/libs/renderengine/skia/
DCache.cpp711 if (config.cacheShadowLayers) { in primeShaderCache()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp995 config.cacheShadowLayers = in init()