Searched refs:caster (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | ReorderBarrierDrawables.cpp | 132 void EndReorderBarrierDrawable::drawShadow(SkCanvas* canvas, RenderNodeDrawable* caster) { in drawShadow() argument 133 const RenderProperties& casterProperties = caster->getNodeProperties(); in drawShadow() 177 mat4 hwuiMatrix(caster->getRecordedMatrix()); in drawShadow() 181 caster->getRenderNode()->applyViewPropertyTransforms(hwuiMatrix); in drawShadow() 190 casterPath = caster->getRenderNode()->getClippedOutline(casterClipRect); in drawShadow() 207 caster->getRenderNode()->applyViewPropertyTransforms(zMatrix, true); in drawShadow()
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D | ReorderBarrierDrawables.h | 73 void drawShadow(SkCanvas* canvas, RenderNodeDrawable* caster);
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/frameworks/rs/cpp/util/ |
D | RefBase.h | 150 const ReferenceConverterBase& caster); 487 StrongReferenceCast<TYPE> caster; in move_references() local 488 TYPE::moveReferences(d, s, n, caster); in move_references() 493 WeakReferenceCast<TYPE> caster; in move_references() local 494 TYPE::moveReferences(d, s, n, caster); in move_references()
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/frameworks/native/services/surfaceflinger/ |
D | LayerFE.h | 66 void prepareShadowClientComposition(LayerFE::LayerSettings& caster,
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D | LayerFE.cpp | 332 void LayerFE::prepareShadowClientComposition(LayerFE::LayerSettings& caster, in prepareShadowClientComposition() argument 344 caster.shadow = state; in prepareShadowClientComposition()
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/frameworks/native/libs/renderengine/skia/ |
D | Cache.cpp | 93 LayerSettings caster{ in drawShadowLayers() local 124 caster.geometry.positionTransform = transform; in drawShadowLayers() 126 auto layers = std::vector<LayerSettings>{layer, caster}; in drawShadowLayers()
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