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Searched refs:csdActive (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DMelReporter.cpp107 if (shouldActivateCsd != activeMelPatchIt->second.csdActive) { in updateMetadataForCsd()
108 if (activeMelPatchIt->second.csdActive) { in updateMetadataForCsd()
115 activeMelPatchIt->second.csdActive = shouldActivateCsd; in updateMetadataForCsd()
144 newPatch.csdActive = false; in onCreateAudioPatch()
154 newPatch.csdActive |= shouldComputeCsd; in onCreateAudioPatch()
161 if (!newPatch.deviceStates.empty() && newPatch.csdActive) { in onCreateAudioPatch()
204 bool csdActive = false; in startMelComputationForDeviceId() local
209 csdActive |= device.second; in startMelComputationForDeviceId()
211 if (csdActive && !activeMelPatch.second.csdActive) { in startMelComputationForDeviceId()
212 activeMelPatch.second.csdActive = csdActive; in startMelComputationForDeviceId()
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DMelReporter.h117 bool csdActive; member