Searched refs:curReadFB (Results 1 – 1 of 1) sorted by relevance
83 GLint curReadFB = 0; in makeCurrent() local85 glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &curReadFB); in makeCurrent()101 glBindFramebuffer(GL_READ_FRAMEBUFFER, curReadFB); in makeCurrent()