Searched refs:drawIndex (Results 1 – 1 of 1) sorted by relevance
55 size_t drawIndex = 0; in onDraw() local57 while (drawIndex < endIndex) { in onDraw()58 RenderNodeDrawable* childNode = mChildren[drawIndex]; in onDraw()70 drawIndex++; in onDraw()91 size_t drawIndex = 0; in onDraw() local94 while (drawIndex < endIndex // draw only children with positive Z in onDraw()95 && zChildren[drawIndex]->getNodeProperties().getZ() <= MathUtils::NON_ZERO_EPSILON) in onDraw()96 drawIndex++; in onDraw()97 size_t shadowIndex = drawIndex; in onDraw()100 while (shadowIndex < endIndex || drawIndex < endIndex) { in onDraw()[all …]