Searched refs:dstThread (Results 1 – 5 of 5) sorted by relevance
/frameworks/av/services/audioflinger/ |
D | Client.h | 39 const sp<IAfPlaybackThread>& dstThread,
|
D | AudioFlinger.cpp | 3152 IAfPlaybackThread* const dstThread = in closeOutput_nonvirtual() local 3154 if (dstThread != NULL) { in closeOutput_nonvirtual() 3157 audio_utils::scoped_lock sl(dstThread->mutex(), playbackThread->mutex()); in closeOutput_nonvirtual() 3161 dstThread); in closeOutput_nonvirtual() 4554 IAfPlaybackThread* dstThread = checkPlaybackThread_l(dstIo); in moveEffects() local 4555 if (dstThread == nullptr) { in moveEffects() 4570 if (srcThread == dstThread) { in moveEffects() 4586 audio_utils::scoped_lock _ll(dstThread->mutex()); in moveEffects() 4587 return moveEffectChain_ll(sessionId, nullptr, dstThread, orphanChain.get()); in moveEffects() 4590 audio_utils::scoped_lock _ll(dstThread->mutex(), srcThread->mutex()); in moveEffects() [all …]
|
D | AudioFlinger.h | 284 const sp<IAfPlaybackThread>& dstThread, 383 IAfPlaybackThread* srcThread, IAfPlaybackThread* dstThread, 575 IAfRecordThread* srcThread, IAfRecordThread* dstThread)
|
D | Tracks.cpp | 1709 auto dstThread = thread->asIAfPlaybackThread(); in attachAuxEffect() local 1713 status_t status = af->moveAuxEffectToIo(EffectId, dstThread, &srcThread); in attachAuxEffect() 1716 status = dstThread->attachAuxEffect(this, EffectId); in attachAuxEffect() 1718 AudioSystem::moveEffectsToIo(std::vector<int>(EffectId), dstThread->id()); in attachAuxEffect() 1723 af->moveAuxEffectToIo(EffectId, srcThread, &dstThread); in attachAuxEffect()
|
D | IAfThread.h | 98 IAfPlaybackThread* srcThread, IAfPlaybackThread* dstThread,
|