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Searched refs:effectChain (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioFlinger.cpp1085 sp<IAfEffectChain> effectChain = nullptr; in createTrack() local
1100 effectChain = getOrphanEffectChain_l(sessionId); in createTrack()
1146 if (effectChain != nullptr) { in createTrack()
1147 if (moveEffectChain_ll(sessionId, nullptr, thread, effectChain.get()) in createTrack()
DThreads.cpp1878 for (const auto& effectChain : effectChains) { in lockEffectChains_l() local
1879 effectChain->mutex().lock(); in lockEffectChains_l()
1886 for (const auto& effectChain : effectChains) { in unlockEffectChains() local
1887 effectChain->mutex().unlock(); in unlockEffectChains()
4252 sp<IAfEffectChain> effectChain = getEffectChain_l(track->sessionId()); in threadLoop() local
4253 if (effectChain != nullptr in threadLoop()
4254 && effectChain->containsHapticGeneratingEffect_l()) { in threadLoop()