Searched refs:effectIds (Results 1 – 2 of 2) sorted by relevance
570 @NonNull @VibrationEffect.EffectType int... effectIds) { in areEffectsSupported()572 int[] supported = new int[effectIds.length]; in areEffectsSupported()573 for (int i = 0; i < effectIds.length; i++) { in areEffectsSupported()574 supported[i] = info.isEffectSupported(effectIds[i]); in areEffectsSupported()608 @NonNull @VibrationEffect.EffectType int... effectIds) { in areAllEffectsSupported()611 for (int effectId : effectIds) { in areAllEffectsSupported()
1008 std::vector<int> effectIds; in createTrack() local1143 effectIds = thread->getEffectIds_l(sessionId); in createTrack()1150 effectIds = thread->getEffectIds_l(sessionId); in createTrack()1191 AudioSystem::moveEffectsToIo(effectIds, effectThreadId); in createTrack()