Searched refs:enableProtectedContext (Results 1 – 4 of 4) sorted by relevance
204 bool enableProtectedContext; member224 enableProtectedContext(_enableProtectedContext), in RenderEngineCreationArgs()248 Builder& setEnableProtectedContext(bool enableProtectedContext) { in setEnableProtectedContext()249 this->enableProtectedContext = enableProtectedContext; in setEnableProtectedContext()274 enableProtectedContext, precacheToneMapperShaderOnly, in build()284 bool enableProtectedContext = false; member
302 bool enableProtectedContext; member323 enableProtectedContext(_enableProtectedContext), in RenderEngineCreationArgs()344 Builder& setEnableProtectedContext(bool enableProtectedContext) { in setEnableProtectedContext()345 this->enableProtectedContext = enableProtectedContext; in setEnableProtectedContext()373 return RenderEngineCreationArgs(pixelFormat, imageCacheSize, enableProtectedContext, in build()382 bool enableProtectedContext = false; member
177 if (args.enableProtectedContext && extensions.hasProtectedContent()) { in create()
233 if (args.enableProtectedContext && extensions.hasProtectedContent()) { in create()