Searched refs:finishEvent (Results 1 – 8 of 8) sorted by relevance
249 finishEvent(); in onKeyEvent()312 finishEvent(); in onTrackballEvent()454 finishEvent(); in onTouchEvent()570 finishEvent(); in onGenericMotionEvent()673 private void finishEvent() { in finishEvent() method in InputEventConsistencyVerifier
49 void finishEvent(InputEvent* event, bool handled);
77 void finishEvent(uint32_t consumeSeq, bool handled = true);364 inline void finishEvent(uint32_t sequenceNum) { in finishEvent() function366 mInputReceiver->finishEvent(sequenceNum); in finishEvent()
35 finishEvent(*consumeSeq, handled); in consume()72 void FakeInputReceiver::finishEvent(uint32_t consumeSeq, bool handled) { in finishEvent() function in android::FakeInputReceiver
457 void finishEvent(uint32_t consumeSeq) { return mInputReceiver.finishEvent(consumeSeq); } in finishEvent() function in android::inputdispatcher::__anoneebaa09b0311::FakeMonitorReceiver8398 mWindow->finishEvent(*seq); in TEST_F()9663 mWindow->finishEvent(*sequenceNum); in TEST_F()9843 spy->finishEvent(*sequenceNum); in TEST_F()9920 monitor.finishEvent(*consumeSeq); in TEST_F()10009 mWindow->finishEvent(*downSequenceNum); in TEST_F()10010 mWindow->finishEvent(*upSequenceNum); in TEST_F()10051 mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN in TEST_F()10052 mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP in TEST_F()10075 mWindow->finishEvent(*sequenceNum); in TEST_F()[all …]
120 finishEvent(e, false); in preDispatchEvent()127 void InputQueue::finishEvent(InputEvent* event, bool handled) { in finishEvent() function in android::InputQueue
371 iq->finishEvent(e, handled != 0); in AInputQueue_finishEvent()
59636 Landroid/view/InputEventConsistencyVerifier;->finishEvent()V