Searched refs:focusY (Results 1 – 2 of 2) sorted by relevance
316 final float focusY; in onTouchEvent() local321 focusY = mAnchoredScaleStartY; in onTouchEvent()322 if (event.getY() < focusY) { in onTouchEvent()335 focusY = sumY / div; in onTouchEvent()345 devSumY += Math.abs(event.getY(i) - focusY); in onTouchEvent()367 mFocusY = focusY; in onTouchEvent()
602 final float focusY = sumY / div; in onTouchEvent() local609 mDownFocusY = mLastFocusY = focusY; in onTouchEvent()616 mDownFocusY = mLastFocusY = focusY; in onTouchEvent()662 mDownFocusY = mLastFocusY = focusY; in onTouchEvent()698 final float scrollY = mLastFocusY - focusY; in onTouchEvent()706 final int deltaY = (int) (focusY - mDownFocusY); in onTouchEvent()744 mLastFocusY = focusY; in onTouchEvent()758 mLastFocusY = focusY; in onTouchEvent()