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Searched refs:frameNr (Results 1 – 25 of 35) sorted by relevance

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/frameworks/base/libs/hwui/tests/common/scenes/
DStretchyListViewAnimation.cpp196 void doFrame(int frameNr) override { in doFrame() argument
197 if (frameNr == 0) { in doFrame()
207 frameNr = frameNr % 150; in doFrame()
209 const float sY = (frameNr > 75 ? 150 - frameNr : frameNr) / 1500.f; in doFrame()
DBitmapFillrate.cpp48 void doFrame(int frameNr) override { in doFrame() argument
50 mNodes[ci]->mutateStagingProperties().setTranslationX(frameNr % 200); in doFrame()
51 mNodes[ci]->mutateStagingProperties().setTranslationY(frameNr % 200); in doFrame()
DJankyScene.cpp43 void doFrame(int frameNr) override { in doFrame() argument
44 int curFrame = frameNr % 150; in doFrame()
DHwLayerAnimation.cpp40 void doFrame(int frameNr) override { in doFrame() argument
41 int curFrame = frameNr % 150; in doFrame()
DHwLayerSizeAnimation.cpp41 void doFrame(int frameNr) override { in doFrame() argument
42 int curFrame = frameNr % 150; in doFrame()
DOvalAnimation.cpp41 void doFrame(int frameNr) override { in doFrame() argument
42 int curFrame = frameNr % 150; in doFrame()
DGlyphStressAnimation.cpp44 void doFrame(int frameNr) override { in doFrame() argument
56 paint.getSkFont().setSize(10 + (frameNr % 20) + i * 20); in doFrame()
DRectGridAnimation.cpp54 void doFrame(int frameNr) override { in doFrame() argument
55 int curFrame = frameNr % 150; in doFrame()
DTextAnimation.cpp52 void doFrame(int frameNr) override { in doFrame() argument
53 int curFrame = frameNr % 150; in doFrame()
DPartialDamageAnimation.cpp53 void doFrame(int frameNr) override { in doFrame() argument
54 int curFrame = frameNr % 150; in doFrame()
DSaveLayerAnimation.cpp62 void doFrame(int frameNr) override { in doFrame() argument
63 int curFrame = frameNr % 150; in doFrame()
DShadowShaderAnimation.cpp46 void doFrame(int frameNr) override { in doFrame() argument
47 int curFrame = frameNr % 10; in doFrame()
DClippingAnimation.cpp61 void doFrame(int frameNr) override { in doFrame() argument
62 int curFrame = frameNr % 150; in doFrame()
DShadowGrid2Animation.cpp46 void doFrame(int frameNr) override { in doFrame() argument
47 int curFrame = frameNr % 150; in doFrame()
DShadowGridAnimation.cpp46 void doFrame(int frameNr) override { in doFrame() argument
47 int curFrame = frameNr % 150; in doFrame()
DSimpleGradientAnimation.cpp39 void doFrame(int frameNr) override { in doFrame() argument
40 int curFrame = frameNr % 20; in doFrame()
DSimpleColorMatrixAnimation.cpp43 void doFrame(int frameNr) override { in doFrame() argument
44 int curFrame = frameNr % 20; in doFrame()
DOpPropAnimation.cpp64 void doFrame(int frameNr) override { in doFrame() argument
65 float value = (abs((frameNr % 200) - 100)) / 100.0f; in doFrame()
DRoundRectClippingAnimation.cpp62 void doFrame(int frameNr) override { in doFrame() argument
63 int curFrame = frameNr % 50; in doFrame()
DRecentsAnimation.cpp63 void doFrame(int frameNr) override { in doFrame() argument
64 int curFrame = frameNr % 150; in doFrame()
DMagnifierAnimation.cpp109 void doFrame(int frameNr) override { in doFrame() argument
110 int curFrame = frameNr % 150; in doFrame()
DShapeAnimation.cpp99 void doFrame(int frameNr) override { in doFrame() argument
100 card->mutateStagingProperties().setTranslationY(frameNr % 150); in doFrame()
DPathClippingAnimation.cpp85 void doFrame(int frameNr) override { in doFrame() argument
86 int curFrame = frameNr % 50; in doFrame()
/frameworks/base/libs/hwui/tests/common/
DTestListViewSceneBase.cpp56 void TestListViewSceneBase::doFrame(int frameNr) { in doFrame() argument
57 int scrollPx = dp(frameNr) * 3; in doFrame()
DTestListViewSceneBase.h40 void doFrame(int frameNr) override;

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