Searched refs:getActiveContext (Results 1 – 8 of 8) sorted by relevance
326 if (getActiveContext()) { in useProtectedContext()327 getActiveContext()->purgeUnlockedScratchResources(); in useProtectedContext()336 if (getActiveContext()) { in useProtectedContext()337 getActiveContext()->resetContextIfApplicable(); in useProtectedContext()342 SkiaGpuContext* SkiaRenderEngine::getActiveContext() { in getActiveContext() function in android::renderengine::skia::SkiaRenderEngine424 auto context = getActiveContext(); in mapExternalTextureBuffer()490 getActiveContext()->makeBackendTexture(buffer->toAHardwareBuffer(), isOutputBuffer); in getOrCreateBackendTexture()537 return kMapper.mouriMap(getActiveContext(), parameters.shader, ratio); in createRuntimeEffectShader()698 auto context = getActiveContext(); in drawLayersInternal()1208 getActiveContext()->setResourceCacheLimit(maxResourceBytes); in onActiveDisplaySizeChanged()[all …]
99 SkiaGpuContext* getActiveContext();
129 renderthread::CanvasContext* activeContext = renderthread::CanvasContext::getActiveContext(); in prepareRootSurfaceControl()223 renderthread::CanvasContext* activeContext = renderthread::CanvasContext::getActiveContext(); in getSurfaceControl()246 renderthread::CanvasContext* activeContext = renderthread::CanvasContext::getActiveContext(); in mergeTransaction()
58 const auto* context = renderthread::CanvasContext::getActiveContext(); in createLinearEffectColorFilter()
504 auto pixelSnap = renderthread::CanvasContext::getActiveContext()->getPixelSnapMatrix(); in draw()
65 static CanvasContext* getActiveContext() { return sActiveContext; } in getActiveContext() function in android::uirenderer::renderthread::__anonb5f34f6b0111::ScopedActiveContext1125 CanvasContext* CanvasContext::getActiveContext() { in getActiveContext() function in android::uirenderer::renderthread::CanvasContext1126 return ScopedActiveContext::getActiveContext(); in getActiveContext()1158 CanvasContext* self = getActiveContext(); in shouldDither()
229 static CanvasContext* getActiveContext();
61 CanvasContext* context = CanvasContext::getActiveContext(); in getTargetHdrSdrRatio()