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Searched refs:halFrames (Results 1 – 12 of 12) sorted by relevance

/frameworks/av/media/libaudioclient/aidl/android/media/
DRenderPosition.aidl23 int halFrames;
/frameworks/av/media/libaudioclient/
DIAudioFlinger.cpp504 status_t AudioFlingerClientAdapter::getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames, in getRenderPosition() argument
510 if (halFrames != nullptr) { in getRenderPosition()
511 *halFrames = VALUE_OR_RETURN_STATUS(convertIntegral<uint32_t>(aidlRet.halFrames)); in getRenderPosition()
1176 _aidl_return->halFrames = VALUE_OR_RETURN_BINDER(convertIntegral<int32_t>(halFramesLegacy)); in getRenderPosition()
DAudioTrack.cpp1086 uint32_t halFrames; in pause() local
1087 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition); in pause()
1613 uint32_t halFrames; // actually unused in getPosition() local
1615 if (AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames) != NO_ERROR) { in getPosition()
DAudioSystem.cpp541 status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t* halFrames, in getRenderPosition() argument
546 return af->getRenderPosition(halFrames, dspFrames, output); in getRenderPosition()
/frameworks/av/media/libaudioclient/include/media/
DIAudioFlinger.h274 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
452 status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames,
DAudioSystem.h240 uint32_t *halFrames,
/frameworks/av/media/libaudioclient/fuzzer/
Daudioflinger_fuzzer.cpp535 uint32_t halFrames; in invokeAudioSystem() local
537 AudioSystem::getRenderPosition(mFdp.ConsumeIntegral<int32_t>(), &halFrames, &dspFrames); in invokeAudioSystem()
/frameworks/av/services/audioflinger/
DIAfThread.h484 virtual status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames) const
DAudioFlinger.h140 status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames,
DThreads.h1062 status_t getRenderPosition(uint32_t* halFrames, uint32_t* dspFrames) const final
DAudioFlinger.cpp2071 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, in getRenderPosition() argument
2078 return playbackThread->getRenderPosition(halFrames, dspFrames); in getRenderPosition()
DThreads.cpp3405 uint32_t* halFrames, uint32_t* dspFrames) const in getRenderPosition() argument
3407 if (halFrames == NULL || dspFrames == NULL) { in getRenderPosition()
3415 *halFrames = framesWritten; in getRenderPosition()