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Searched refs:hdrSdrRatioMultiplier (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DOutput.cpp1416 float hdrSdrRatioMultiplier = 1.0f / getHdrSdrRatio(buffer); in generateClientCompositionDisplaySettings() local
1418 outputState.displayBrightnessNits * hdrSdrRatioMultiplier; in generateClientCompositionDisplaySettings()