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Searched refs:inverse (Results 1 – 25 of 72) sorted by relevance

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/frameworks/native/libs/ui/tests/
DTransform_test.cpp29 const Transform inverse = t.inverse(); in TEST() local
30 EXPECT_EQ(inverse.getOrientation(), expectedInverse); in TEST()
34 EXPECT_TRUE(inverse.getType() & Transform::ROTATE); in TEST()
37 EXPECT_FALSE(inverse.getType() & Transform::ROTATE); in TEST()
/frameworks/av/media/libheadtracking/
DPoseDriftCompensator-test.cpp48 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
58 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
70 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
79 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
107 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
116 EXPECT_EQ(comp.getOutput(), pose1.inverse() * pose2); in TEST()
DHeadTrackingProcessor-test.cpp62 EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * worldToScreen * in TEST()
69 EXPECT_EQ(processor->getHeadToStagePose(), worldToHead.inverse() * screenToStage); in TEST()
95 EXPECT_EQ(processor->getHeadToStagePose(), (worldToHead * integrate(headTwist, 2.f)).inverse()); in TEST()
101 (worldToHead * integrate(headTwist, 2.f)).inverse() * worldToScreen); in TEST()
122 processor->setWorldToHeadPose(0, targetHeadToWorld.inverse(), Twist3f()); in TEST()
DModeSelector-test.cpp50 EXPECT_EQ(selector.getHeadToStagePose(), worldToHead.inverse()); in TEST()
62 EXPECT_EQ(selector.getHeadToStagePose(), screenToHead.inverse()); in TEST()
78 EXPECT_EQ(selector.getHeadToStagePose(), worldToHead.inverse() * screenToStage); in TEST()
140 EXPECT_EQ(selector.getHeadToStagePose(), screenToHead.inverse() * screenToStage); in TEST()
158 EXPECT_EQ(selector.getHeadToStagePose(), worldToHead.inverse() * screenToStage); in TEST()
176 EXPECT_EQ(selector.getHeadToStagePose(), worldToHead.inverse() * screenToStage); in TEST()
DScreenHeadFusion-test.cpp58 EXPECT_EQ(worldToScreen1.inverse() * worldToHead1, result->pose); in TEST()
64 EXPECT_EQ(worldToScreen1.inverse() * worldToHead2, result->pose); in TEST()
70 EXPECT_EQ(worldToScreen2.inverse() * worldToHead2, result->pose); in TEST()
DModeSelector.cpp100 mHeadToStage = mWorldToHead.value().inverse() * mScreenToStage; in calculate()
104 mHeadToStage = mScreenToHead.value().inverse() * mScreenToStage; in calculate()
DPoseBias.cpp27 mBiasToWorld = mLastWorldToInput.inverse(); in recenter()
DPose-test.cpp62 EXPECT_EQ(pose.inverse() * pose, Pose3f()); in TEST()
63 EXPECT_EQ(pose * pose.inverse(), Pose3f()); in TEST()
DScreenHeadFusion.cpp37 .pose = mWorldToScreen->pose.inverse() * mWorldToHead->pose}; in calculate()
DPoseBias-test.cpp46 EXPECT_EQ(bias.getOutput(), pose1.inverse() * pose2); in TEST()
DPoseDriftCompensator.cpp34 Pose3f prevInputToInput = mPrevInput.inverse() * input; in setInput()
DPose.cpp65 Pose3f fromToTo = from.inverse() * to; in moveWithRateLimit()
/frameworks/base/libs/hwui/pipeline/skia/
DBackdropFilterDrawable.cpp52 SkMatrix inverse; in prepareToDraw() local
53 if (canvas->getTotalMatrix().invert(&inverse)) { in prepareToDraw()
54 inverse.mapRect(&mDstBounds, mImageSubset); in prepareToDraw()
/frameworks/base/libs/hwui/hwui/
DAnimatedImageDrawable.cpp171 SkMatrix inverse; in onDraw() local
172 (void) matrix.invert(&inverse); in onDraw()
174 inverse.mapRect(&r); in onDraw()
251 SkMatrix inverse; in drawStaging() local
252 (void) matrix.invert(&inverse); in drawStaging()
254 inverse.mapRect(&r); in drawStaging()
/frameworks/native/services/sensorservice/
Dmat.h341 mat<T, N, N> inverse(1); in invert()
359 t = inverse[i][k]; in invert()
360 inverse[i][k] = inverse[swap][k]; in invert()
361 inverse[swap][k] = t; in invert()
368 inverse[i][k] *= t; in invert()
375 inverse[j][k] -= inverse[i][k] * t; in invert()
380 return inverse; in invert()
/frameworks/native/libs/ui/
DColorSpace.cpp108 , mXYZtoRGB(inverse(rgbToXYZ)) in ColorSpace()
123 , mXYZtoRGB(inverse(rgbToXYZ)) in ColorSpace()
139 , mXYZtoRGB(inverse(rgbToXYZ)) in ColorSpace()
157 , mXYZtoRGB(inverse(mRGBtoXYZ)) in ColorSpace()
173 , mXYZtoRGB(inverse(mRGBtoXYZ)) in ColorSpace()
190 , mXYZtoRGB(inverse(mRGBtoXYZ)) in ColorSpace()
390 return inverse(matrix) * mat3{dstLMS / srcLMS} * matrix; in adaptation()
413 … xyzToRGB = inverse(adaptation(BRADFORD, dstXYZ, ILLUMINANT_D50_XYZ) * dst.getRGBtoXYZ()); in ColorSpaceConnector()
/frameworks/base/libs/hwui/canvas/
DCanvasFrontend.cpp112 SkMatrix inverse; in getClipBounds() local
114 if (bounds.isEmpty() || !transform().invert(&inverse)) { in getClipBounds()
118 return inverse.mapRect(SkRect::Make(bounds)); in getClipBounds()
/frameworks/rs/script_api/
Drs_math.spec57 The inverse of pi, as a 32 bit float.
155 The inverse of the square root of 2, as a 32 bit float.
189 Returns the inverse cosine, in radians.
212 Returns the inverse hyperbolic cosine, in radians.
235 Returns the inverse cosine in radians, divided by pi.
237 To get an inverse cosine measured in degrees, use <code>acospi(a) * 180.f</code>.
260 Returns the inverse sine, in radians.
283 Returns the inverse hyperbolic sine, in radians.
306 Returns the inverse sine in radians, divided by pi.
308 To get an inverse sine measured in degrees, use <code>asinpi(a) * 180.f</code>.
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/frameworks/av/media/libheadtracking/include/media/
DPose.h82 Pose3f inverse() const { in inverse() function
83 Eigen::Quaternionf invRotation = mRotation.inverse(); in inverse()
/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
Dpose.h29 rotation_ = rotation_.inverse(); in Invert()
97 Eigen::AffineMatrix<T, 4> matrix(rotation_.inverse().toRotationMatrix()); in GetObjectFromReferenceMatrix()
/frameworks/base/packages/SystemUI/animation/src/com/android/systemui/surfaceeffects/turbulencenoise/
DTurbulenceNoiseShader.kt275 fun setInverseNoiseLuminosity(inverse: Boolean) { in setInverseNoiseLuminosity()
276 setFloatUniform("in_inverseLuma", if (inverse) -1f else 1f) in setInverseNoiseLuminosity()
/frameworks/native/libs/math/tests/
Dmat_test.cpp128 EXPECT_EQ(identity, inverse(identity)); in TEST_F()
131 mat4 m3i(inverse(m3)); in TEST_F()
137 mat4 m3ii(inverse(m3i)); in TEST_F()
255 EXPECT_EQ(identity, inverse(identity)); in TEST_F()
258 mat3 m3i(inverse(m3)); in TEST_F()
264 mat3 m3ii(inverse(m3i)); in TEST_F()
356 EXPECT_EQ(identity, inverse(identity)); in TEST_F()
377 MatrixType inv1 = inverse(MATRIX); \
/frameworks/libs/systemui/toruslib/torus-math/src/main/java/com/google/android/torus/math/
DRotationQuaternion.kt148 fun inverse(): RotationQuaternion { in inverse() method in com.google.android.torus.math.RotationQuaternion
165 ) * this.inverse())).direction * vector.length() in applyRotationTo()
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/engine/
DQuaternion.java106 public Quaternion inverse() { in inverse() method in Quaternion
113 return a.inverse().times(b); in divides()
/frameworks/rs/
DrsMatrix4x4.h54 bool inverse();

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