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Searched refs:isBlendedShader (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/utils/
DPaintUtils.h39 if (paint->getAlpha() != 0xFF || PaintUtils::isBlendedShader(paint->getShader()) || in isOpaquePaint()
49 static bool isBlendedShader(const SkShader* shader) { return shader && !shader->isOpaque(); } in isBlendedShader() function