Searched refs:isDisconnected_l (Results 1 – 2 of 2) sorted by relevance
251 state == AAUDIO_STREAM_STATE_CLOSED || isDisconnected_l()) { in start_l()428 if (isDisconnected_l() || isIdle_l()) { in run()447 if (isRunning() && !isDisconnected_l()) { in run()464 if ((isIdle_l() || isDisconnected_l()) in run()565 if (!isDisconnected_l() && getState() != AAUDIO_STREAM_STATE_CLOSED) { in disconnect_l()
312 bool isDisconnected_l() const REQUIRES(mLock) { in isDisconnected_l() function