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Searched refs:lockAsync (Results 1 – 17 of 17) sorted by relevance

/frameworks/av/services/camera/libcameraservice/device3/
DCamera3StreamInterface.h143 status_t lockAsync(uint32_t usage, void** dstBuffer, int fenceFd) { in lockAsync() function
148 status_t res = _buffer->lockAsync(usage, dstBuffer, fenceFd); in lockAsync()
156 status_t lockAsync(void** dstBuffer, int fenceFd) { in lockAsync() function
157 return lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, dstBuffer, fenceFd); in lockAsync()
DCamera3OutputStream.cpp278 gbLocker.lockAsync( in fixUpHidlJpegBlobHeader()
1279 status_t res = graphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, &mapped, in dumpImageToDisk()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h199 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd,
201 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
203 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
DGraphicBufferMapper.h102 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr,
105 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h199 status_t lockAsync(uint32_t inUsage, void** vaddr, int fenceFd,
201 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
203 status_t lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, const Rect& rect,
DGraphicBufferMapper.h102 status_t lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, void** vaddr,
105 status_t lockAsync(buffer_handle_t handle, uint64_t producerUsage, uint64_t consumerUsage,
/frameworks/native/libs/ui/
DGraphicBuffer.cpp314 return lockAsync(inUsage, rect, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock()
342 status_t GraphicBuffer::lockAsync(uint32_t inUsage, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer
346 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
350 status_t GraphicBuffer::lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd, in lockAsync() function in android::GraphicBuffer
352 return lockAsync(inUsage, inUsage, rect, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
355 status_t GraphicBuffer::lockAsync(uint64_t inProducerUsage, uint64_t inConsumerUsage, in lockAsync() function in android::GraphicBuffer
DGraphicBufferMapper.cpp199 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint32_t usage, const Rect& bounds, in lockAsync() function in android::GraphicBufferMapper
208 status_t GraphicBufferMapper::lockAsync(buffer_handle_t handle, uint64_t producerUsage, in lockAsync() function in android::GraphicBufferMapper
211 return lockAsync(handle, android_convertGralloc1To0Usage(producerUsage, consumerUsage), bounds, in lockAsync()
/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h68 status_t lockAsync(uint32_t inUsage, const Rect& rect, void** vaddr, int fenceFd,
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp230 …int result = gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &b… in AHardwareBuffer_lockAndGetInfo()
273 …return gbuffer->lockAsync(usage, usage, bounds, outVirtualAddress, fence, &bytesPerPixel, &bytesPe… in AHardwareBuffer_lock()
324 int result = gBuffer->lockAsync(usage, usage, bounds, &outPlanes->planes[0].data, fence, in AHardwareBuffer_lockPlanes()
/frameworks/native/libs/gui/
DCpuConsumer.cpp122 status_t err = item.mGraphicBuffer->lockAsync(GraphicBuffer::USAGE_SW_READ_OFTEN, in lockBufferItem()
DSurface.cpp2358 err = dst->lockAsync(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), in copyBlt()
2476 status_t res = backBuffer->lockAsync( in lock()
/frameworks/base/tests/SurfaceViewBufferTests/cpp/
DSurfaceProxy.cpp172 graphicBuffer->lockAsync(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, in Java_com_android_test_SurfaceProxy_drawBuffer()
/frameworks/base/media/jni/
Dandroid_media_Utils.cpp579 res = buffer->lockAsync(inUsage, rect, &pData, fenceFd); in lockImageFromBuffer()
/frameworks/av/services/camera/libcameraservice/api2/
DDepthCompositeStream.cpp308 res = gbLocker.lockAsync(&dstBuffer, fenceFd); in processInputFrame()
DJpegRCompositeStream.cpp279 res = gbLocker.lockAsync(&dstBuffer, fenceFd); in processInputFrame()
DHeicCompositeStream.cpp1171 auto res = gbLocker.lockAsync(&dstBuffer, inputFrame.fenceFd); in processCompletedInputFrame()