Searched refs:mAfThreadCallback (Results 1 – 4 of 4) sorted by relevance
632 mAfThreadCallback(afThreadCallback), in ThreadBase()1670 chain = IAfEffectChain::create(this, sessionId, mAfThreadCallback); in createEffect_l()1681 effectId = mAfThreadCallback->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); in createEffect_l()1692 effect->setMode(mAfThreadCallback->getMode()); in createEffect_l()1699 std::move(mAfThreadCallback->getDefaultVibratorInfo_l()); in createEffect_l()1758 mAfThreadCallback->updateOrphanEffectChains(effect); in disconnectEffectHandle()1776 mAfThreadCallback->onNonOffloadableGlobalEffectEnable(); in onEffectEnable()1824 chain = IAfEffectChain::create(this, sessionId, mAfThreadCallback); in addEffect_ll()1849 effect->setMode(mAfThreadCallback->getMode()); in addEffect_ll()2100 if (!mAfThreadCallback->isAudioPolicyReady()) { in getStrategyForStream()[all …]
588 , mThread(thread), mAfThreadCallback(afThreadCallback) { in EffectCallback()633 if (mAfThreadCallback == nullptr) { in isAudioPolicyReady()636 return mAfThreadCallback->isAudioPolicyReady(); in isAudioPolicyReady()645 mAfThreadCallback = thread->afThreadCallback(); in setThread()654 sp<IAfThreadCallback> mAfThreadCallback; variable
54 IAfThreadCallback* afThreadCallback() const final { return mAfThreadCallback.get(); } in afThreadCallback()671 const sp<IAfThreadCallback> mAfThreadCallback; variable
3113 return mAfThreadCallback->updateOrphanEffectChains(effect->asEffectModule()); in updateOrphanEffectChains()3118 return mAfThreadCallback->getEffectsFactoryHal()->allocateBuffer(size, buffer); in allocateHalBuffer()