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Searched refs:mAfThreadCallback (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DThreads.cpp632 mAfThreadCallback(afThreadCallback), in ThreadBase()
1670 chain = IAfEffectChain::create(this, sessionId, mAfThreadCallback); in createEffect_l()
1681 effectId = mAfThreadCallback->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); in createEffect_l()
1692 effect->setMode(mAfThreadCallback->getMode()); in createEffect_l()
1699 std::move(mAfThreadCallback->getDefaultVibratorInfo_l()); in createEffect_l()
1758 mAfThreadCallback->updateOrphanEffectChains(effect); in disconnectEffectHandle()
1776 mAfThreadCallback->onNonOffloadableGlobalEffectEnable(); in onEffectEnable()
1824 chain = IAfEffectChain::create(this, sessionId, mAfThreadCallback); in addEffect_ll()
1849 effect->setMode(mAfThreadCallback->getMode()); in addEffect_ll()
2100 if (!mAfThreadCallback->isAudioPolicyReady()) { in getStrategyForStream()
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DEffects.h588 , mThread(thread), mAfThreadCallback(afThreadCallback) { in EffectCallback()
633 if (mAfThreadCallback == nullptr) { in isAudioPolicyReady()
636 return mAfThreadCallback->isAudioPolicyReady(); in isAudioPolicyReady()
645 mAfThreadCallback = thread->afThreadCallback(); in setThread()
654 sp<IAfThreadCallback> mAfThreadCallback; variable
DThreads.h54 IAfThreadCallback* afThreadCallback() const final { return mAfThreadCallback.get(); } in afThreadCallback()
671 const sp<IAfThreadCallback> mAfThreadCallback; variable
DEffects.cpp3113 return mAfThreadCallback->updateOrphanEffectChains(effect->asEffectModule()); in updateOrphanEffectChains()
3118 return mAfThreadCallback->getEffectsFactoryHal()->allocateBuffer(size, buffer); in allocateHalBuffer()