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Searched refs:mLastFrameTime (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/tests/JankBench/app/src/main/java/com/android/benchmark/ui/automation/
DCollectorThread.java38 private long mLastFrameTime; field in CollectorThread
62 if (mLastFrameTime + SCHEDULE_INTERVAL_MILLIS <= currentTime) { in handleMessage()
94 mLastFrameTime = SystemClock.uptimeMillis(); in onFrameMetricsAvailable()
158 mLastFrameTime = 0; in markInteractionStart()
/frameworks/base/core/java/com/android/internal/dynamicanimation/animation/
DDynamicAnimation.java319 private long mLastFrameTime = 0; field in DynamicAnimation
672 if (mLastFrameTime == 0) { in doAnimationFrame()
674 mLastFrameTime = frameTime; in doAnimationFrame()
678 long deltaT = frameTime - mLastFrameTime; in doAnimationFrame()
679 mLastFrameTime = frameTime; in doAnimationFrame()
716 mLastFrameTime = 0; in endAnimationInternal()
/frameworks/base/core/java/android/animation/
DValueAnimator.java177 private long mLastFrameTime = -1; field in ValueAnimator
1140 mLastFrameTime = -1; in start()
1301 mLastFrameTime = -1; in endAnimation()
1343 return mLastFrameTime >= 0; in isPulsingInternal()
1361 long adjustment = frameTime - mLastFrameTime; in commitAnimationFrame()
1549 if (mLastFrameTime < 0) {
1557 mLastFrameTime = frameTime;
1666 anim.mLastFrameTime = -1; in clone()
DAnimatorSet.java156 private long mLastFrameTime = -1; field in AnimatorSet
541 return mLastFrameTime > 0;
1115 if (mLastFrameTime == -1) {
1122 return (long) ((mLastFrameTime - mFirstFrame) / durationScale);
1124 return (long) ((mLastFrameTime - mFirstFrame - mStartDelay) / durationScale);
1190 mLastFrameTime = frameTime;
1434 mLastFrameTime = -1;
1479 anim.mLastFrameTime = -1;
/frameworks/layoutlib/bridge/src/android/graphics/drawable/
DAnimatedVectorDrawable_VectorDrawableAnimatorUI_Delegate.java41 if (thisDrawableAnimator.mSet.mLastFrameTime < 0) { in onDraw()
/frameworks/base/boot/hiddenapi/
Dhiddenapi-max-target-o.txt868 Landroid/animation/AnimatorSet;->mLastFrameTime:J
1213 Landroid/animation/ValueAnimator;->mLastFrameTime:J