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Searched refs:mMotionEventPool (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp1274 if (mMotionEventPool.empty()) { in createMotionEvent()
1277 MotionEvent* event = mMotionEventPool.front().release(); in createMotionEvent()
1278 mMotionEventPool.pop(); in createMotionEvent()
1328 if (mMotionEventPool.size() < mMaxPoolSize) { in recycle()
1329 mMotionEventPool.push( in recycle()
/frameworks/native/include/input/
DInput.h1185 std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; variable