Searched refs:mMotionEventPool (Results 1 – 2 of 2) sorted by relevance
1274 if (mMotionEventPool.empty()) { in createMotionEvent()1277 MotionEvent* event = mMotionEventPool.front().release(); in createMotionEvent()1278 mMotionEventPool.pop(); in createMotionEvent()1328 if (mMotionEventPool.size() < mMaxPoolSize) { in recycle()1329 mMotionEventPool.push( in recycle()
1185 std::queue<std::unique_ptr<MotionEvent>> mMotionEventPool; variable