Searched refs:mPausedVDAnimators (Results 1 – 2 of 2) sorted by relevance
66 for (auto& anim : mPausedVDAnimators) { in prepareTree()97 for (auto& anim : mPausedVDAnimators) { in detachAnimators()101 mPausedVDAnimators.clear(); in detachAnimators()107 mPausedVDAnimators.insert(mRunningVDAnimators.begin(), mRunningVDAnimators.end()); in pauseAnimators()143 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()146 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()160 mPausedVDAnimators.insert(*it); in runVectorDrawableAnimators()172 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in runVectorDrawableAnimators()175 it = mPausedVDAnimators.erase(it); in runVectorDrawableAnimators()192 for (auto it = mPausedVDAnimators.begin(); it != mPausedVDAnimators.end();) { in trimPausedVDAnimators()[all …]
72 std::set<sp<PropertyValuesAnimatorSet> > mPausedVDAnimators; variable