Searched refs:mPhaseIncrementHigh (Results 1 – 1 of 1) sorted by relevance
37 mPhaseIncrementHigh = frequencyHigh * M_PI * 2 / mFrameRate; in setSweep()112 if (mPhaseIncrement > mPhaseIncrementHigh) { in advancePhase()129 double mPhaseIncrementHigh; variable