Searched refs:mPolicyLock (Results 1 – 3 of 3) sorted by relevance
157 void onPrimaryDisplayModeChanged(Cycle, const FrameRateMode&) EXCLUDES(mPolicyLock);329 bool updateFrameRateOverrides(GlobalSignals, Fps displayRefreshRate) EXCLUDES(mPolicyLock);407 EXCLUDES(mDisplayLock, mPolicyLock);418 GlobalSignals applyPolicy(S Policy::*, T&&) EXCLUDES(mPolicyLock);447 REQUIRES(mPolicyLock, mDisplayLock, kMainThreadContext);449 GlobalSignals makeGlobalSignals() const REQUIRES(mPolicyLock);452 REQUIRES(mPolicyLock);460 void dispatchCachedReportedMode() REQUIRES(mPolicyLock) EXCLUDES(mDisplayLock);501 mutable std::mutex mPolicyLock; variable593 } mPolicy GUARDED_BY(mPolicyLock);
423 std::lock_guard<std::mutex> lock(mPolicyLock); in onPrimaryDisplayModeChanged()715 std::scoped_lock lock(mPolicyLock); in chooseRefreshRateForContent()743 std::lock_guard<std::mutex> lock(mPolicyLock); in setDisplayPowerMode()911 std::scoped_lock lock(mPolicyLock); in updateFrameRateOverrides()990 std::scoped_lock lock(mPolicyLock); in demotePacesetterDisplay()1103 std::scoped_lock lock(mPolicyLock); in applyPolicy()1163 const Fps pacesetterFps = [&]() REQUIRES(mPolicyLock, mDisplayLock, kMainThreadContext) { in chooseDisplayModes()1201 std::lock_guard<std::mutex> lock(mPolicyLock); in getPreferredDisplayMode()
169 std::lock_guard<std::mutex> lock(mPolicyLock); in isTouchActive()174 std::lock_guard<std::mutex> lock(mPolicyLock); in setTouchStateAndIdleTimerPolicy()180 std::lock_guard<std::mutex> lock(mPolicyLock); in setContentRequirements()192 std::lock_guard<std::mutex> lock(mPolicyLock); in dispatchCachedReportedMode()197 std::lock_guard<std::mutex> lock(mPolicyLock); in clearCachedReportedMode()