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Searched refs:mRandState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libs/EGL/
DBlobCache.cpp50 mRandState[0] = (now >> 0) & 0xFFFF; in BlobCache()
51 mRandState[1] = (now >> 16) & 0xFFFF; in BlobCache()
52 mRandState[2] = (now >> 32) & 0xFFFF; in BlobCache()
295 return nrand48(mRandState); in blob_random()
DBlobCache.h261 unsigned short mRandState[3]; variable