Searched refs:mSinkChannelMask (Results 1 – 4 of 4) sorted by relevance
74 mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount); in FastMixer()75 mBalance.setChannelMask(mSinkChannelMask); in FastMixer()178 (void *)(uintptr_t)mSinkChannelMask); in updateMixerTrack()213 mSinkChannelMask = current->mSinkChannelMask; in onStateChange()214 mBalance.setChannelMask(mSinkChannelMask); in onStateChange()219 mSinkChannelMask = AUDIO_CHANNEL_NONE; in onStateChange()227 if (mSinkChannelMask == AUDIO_CHANNEL_NONE) { in onStateChange()228 mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount); in onStateChange()231 mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL); in onStateChange()467 if (mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL) { in onWork()
84 audio_channel_mask_t mSinkChannelMask; // If not AUDIO_CHANNEL_NONE, specifies sink channel member
83 audio_channel_mask_t mSinkChannelMask; // set in ctor variable
5210 state->mSinkChannelMask = mHapticChannelMask == AUDIO_CHANNEL_NONE in MixerThread()