Searched refs:mVolumedB (Results 1 – 2 of 2) sorted by relevance
257 if (maxLevelRound + mVolumedB > 0) { in limitLevel()258 gainCorrection = maxLevelRound + mVolumedB; in limitLevel()261 params.VC_EffectLevel = mVolumedB - gainCorrection; in limitLevel()528 mVolumedB = level; in setVolumeLevel()534 return (mMuteEnabled ? mLevelSaveddB : mVolumedB); in getVolumeLevel()540 mLevelSaveddB = mVolumedB; in setVolumeMute()541 mVolumedB = -96; in setVolumeMute()543 mVolumedB = mLevelSaveddB; in setVolumeMute()
124 float mVolumedB = 0; variable