Searched refs:mWaiting (Results 1 – 11 of 11) sorted by relevance
31 ++thiz->mWaiting; in IThreadSync_EnterCriticalSection()61 if (thiz->mWaiting) { in IThreadSync_ExitCriticalSection()62 --thiz->mWaiting; in IThreadSync_ExitCriticalSection()83 thiz->mWaiting = 0; in IThreadSync_init()
32 ++thiz->mWaiting; in I3DCommit_Commit()69 thiz->mWaiting = 0; in I3DCommit_init()
122 mWaiting = true; in loop()130 mWaiting = false; in loop()138 mWaiting = true; in loop()149 mWaiting = false; in loop()192 if (!mWaiting) { in reset()
112 std::atomic<bool> mWaiting = false; variable
50 private boolean mWaiting = false; field in BlockingStateCallback174 if (mWaiting) { in waitForAnyOfStates()177 mWaiting = true; in waitForAnyOfStates()204 mWaiting = false; in waitForAnyOfStates()
52 private boolean mWaiting = false; field in BlockingOfflineSessionCallback191 if (mWaiting) { in waitForAnyOfStates()194 mWaiting = true; in waitForAnyOfStates()221 mWaiting = false; in waitForAnyOfStates()
45 if (thiz->m3DCommit.mWaiting) { in sync_start()46 thiz->m3DCommit.mWaiting = 0; in sync_start()
73 SLuint32 mWaiting; // number of threads waiting in Commit member560 SLuint32 mWaiting; // number of threads waiting member
53 private final AtomicBoolean mWaiting = new AtomicBoolean(false); field in StateWaiter124 if (mWaiting.getAndSet(true)) { in waitForAnyOfStates()155 mWaiting.set(false); in waitForAnyOfStates()
91 private static volatile boolean mWaiting = false; field in Debug1019 mWaiting = true; in suspendAllAndSendVmStart()1026 mWaiting = false; in suspendAllAndSendVmStart()1052 mWaiting = true; in waitForDebugger()1057 mWaiting = false; in waitForDebugger()1093 return mWaiting; in waitingForDebugger()
35176 Landroid/os/Debug;->mWaiting:Z