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Searched refs:markerReached (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/media/libaudioclient/
DAudioRecord.cpp1303 bool markerReached = false; in processAudioBuffer() local
1307 mMarkerReached = markerReached = true; in processAudioBuffer()
1340 if (markerReached) { in processAudioBuffer()
1360 if (!markerReached && position < markerPosition) { in processAudioBuffer()
DAudioTrack.cpp2451 bool markerReached = false; in processAudioBuffer() local
2455 mMarkerReached = markerReached = true; in processAudioBuffer()
2573 if (markerReached) { in processAudioBuffer()
2599 if (!markerReached && position < markerPosition) { in processAudioBuffer()