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Searched refs:matrixHandle (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/jni/
Dandroid_graphics_Matrix.cpp53 static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, in mapPoints() argument
56 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in mapPoints()
73 jlong matrixHandle, jobjectArray dst, jobject src) { in mapRect__RectFRectF() argument
74 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in mapRect__RectFRectF()
83 jlong matrixHandle, jobject src, jobject dst, jint stfHandle) { in setRectToRect() argument
84 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setRectToRect()
94 jlong matrixHandle, jfloatArray jsrc, jint srcIndex, in setPolyToPoly() argument
96 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setPolyToPoly()
114 static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, in getValues() argument
116 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getValues()
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DPathMeasure.cpp115 jlong matrixHandle, jint flags) { in getMatrix() argument
117 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getMatrix()
DCamera.cpp88 static void Camera_getMatrix(JNIEnv* env, jobject obj, jlong matrixHandle) { in Camera_getMatrix() argument
89 SkMatrix* native_matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in Camera_getMatrix()
DPath.cpp203 jlong matrixHandle) { in addPath__PathMatrix() argument
206 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in addPath__PathMatrix()
228 … static void transform__MatrixPath(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle, in transform__MatrixPath() argument
231 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in transform__MatrixPath()
236 static void transform__Matrix(JNIEnv* env, jclass clazz, jlong objHandle, jlong matrixHandle) { in transform__Matrix() argument
238 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in transform__Matrix()
Dandroid_graphics_Canvas.cpp150 static void getMatrix(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, jlong matrixHandle) { in getMatrix() argument
151 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in getMatrix()
155 static void setMatrix(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, jlong matrixHandle) { in setMatrix() argument
156 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in setMatrix()
160 static void concat(CRITICAL_JNI_PARAMS_COMMA jlong canvasHandle, jlong matrixHandle) { in concat() argument
161 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in concat()
549 jlong matrixHandle, jlong paintHandle) { in drawBitmapMatrix() argument
550 const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); in drawBitmapMatrix()