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Searched refs:maxLuminance (Results 1 – 25 of 50) sorted by relevance

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/frameworks/av/media/libstagefright/renderfright/include/renderengine/
DDisplaySettings.h44 float maxLuminance = 1.0f; member
67 lhs.maxLuminance == rhs.maxLuminance && lhs.outputDataspace == rhs.outputDataspace &&
79 *os << "\n .maxLuminance = " << settings.maxLuminance; in PrintTo()
/frameworks/native/libs/renderengine/include/renderengine/
DDisplaySettings.h54 float maxLuminance = 1.0f; member
109 lhs.clip == rhs.clip && lhs.maxLuminance == rhs.maxLuminance &&
148 *os << "\n .maxLuminance = " << settings.maxLuminance; in PrintTo()
/frameworks/native/services/surfaceflinger/
DLayerFE.cpp247 float maxLuminance = 0.f; in prepareBufferStateClientComposition() local
249 maxLuminance = std::min(mSnapshot->hdrMetadata.smpte2086.maxLuminance, in prepareBufferStateClientComposition()
252 maxLuminance = mSnapshot->hdrMetadata.smpte2086.maxLuminance; in prepareBufferStateClientComposition()
254 maxLuminance = mSnapshot->hdrMetadata.cta8613.maxContentLightLevel; in prepareBufferStateClientComposition()
260 maxLuminance = defaultMaxLuminance; in prepareBufferStateClientComposition()
264 layerSettings.source.buffer.maxLuminanceNits = maxLuminance; in prepareBufferStateClientComposition()
/frameworks/native/libs/ui/include/ui/
DHdrCapabilities.h31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument
33 mMaxLuminance(maxLuminance), in HdrCapabilities()
DGraphicTypes.h75 .maxLuminance = metadata.maxLuminance, in translate()
/frameworks/native/libs/ui/include_vndk/ui/
DHdrCapabilities.h31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument
33 mMaxLuminance(maxLuminance), in HdrCapabilities()
DGraphicTypes.h75 .maxLuminance = metadata.maxLuminance, in translate()
/frameworks/native/opengl/libs/EGL/
Degl_object.cpp66 egl_smpte2086_metadata.maxLuminance = EGL_DONT_CARE; in egl_surface_t()
132 egl_smpte2086_metadata.maxLuminance = value; in setSmpte2086Attribute()
167 egl_smpte2086_metadata.maxLuminance == EGL_DONT_CARE || in getSmpte2086Metadata()
193 metadata.maxLuminance = in getSmpte2086Metadata()
194 static_cast<float>(egl_smpte2086_metadata.maxLuminance) / EGL_METADATA_SCALING_EXT; in getSmpte2086Metadata()
262 *value = egl_smpte2086_metadata.maxLuminance; in getSmpte2086Attribute()
Degl_object.h171 EGLint maxLuminance; member
/frameworks/native/libs/renderengine/skia/filters/
DLinearEffect.cpp46 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in createLinearEffectShader() argument
55 currentDisplayLuminanceNits, maxLuminance, buffer, in createLinearEffectShader()
DLinearEffect.h50 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer,
/frameworks/native/services/surfaceflinger/CompositionEngine/src/
DDisplayColorProfile.cpp217 float maxLuminance = args.hdrCapabilities.getDesiredMaxLuminance(); in DisplayColorProfile() local
221 maxLuminance = maxLuminance <= 0.0 ? sDefaultMaxLumiance : maxLuminance; in DisplayColorProfile()
224 mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance); in DisplayColorProfile()
/frameworks/native/libs/ui/include_types/ui/
DGraphicTypes.h75 .maxLuminance = metadata.maxLuminance, in translate()
/frameworks/native/libs/shaders/
Dshaders.cpp277 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in buildLinearEffectUniforms() argument
305 maxLuminance > 0 ? maxLuminance : maxDisplayLuminance, in buildLinearEffectUniforms()
/frameworks/base/libs/hwui/
DTonemapper.cpp48 float maxLuminance) { in createLinearEffectColorFilter() argument
68 currentDisplayLuminanceNits, maxLuminance); in createLinearEffectColorFilter()
/frameworks/native/libs/gui/aidl/android/gui/
DHdrCapabilities.aidl24 float maxLuminance;
/frameworks/native/libs/nativewindow/include/android/
Dhdr_metadata.h60 float maxLuminance; member
/frameworks/native/libs/gui/
DHdrMetadata.cpp110 smpte2086.maxLuminance != rhs.smpte2086.maxLuminance || in operator ==()
/frameworks/native/libs/renderengine/benchmark/
DRenderEngineBench.cpp109 .maxLuminance = 500, in copyBuffer()
153 .maxLuminance = 500, in benchDrawLayers()
/frameworks/native/libs/shaders/include/shaders/
Dshaders.h102 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer = nullptr,
/frameworks/native/libs/renderengine/skia/
DCache.cpp649 .maxLuminance = 500, in primeShaderCache()
655 .maxLuminance = 500, in primeShaderCache()
660 .maxLuminance = 500, in primeShaderCache()
668 .maxLuminance = 500, in primeShaderCache()
/frameworks/av/media/libstagefright/
DFrameCaptureProcessor.cpp145 clientCompositionDisplay.maxLuminance = sDefaultMaxLumiance; in onCapture()
DFrameCaptureLayer.cpp93 ? mBufferItem.mHdrMetadata.smpte2086.maxLuminance in getLayerSettings()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DHWC2.cpp340 float maxLuminance = -1.0f; in getHdrCapabilities() local
344 auto intError = mComposer.getHdrCapabilities(mId, &hdrTypes, &maxLuminance, in getHdrCapabilities()
353 HdrCapabilities(std::move(hdrTypes), maxLuminance, maxAverageLuminance, minLuminance); in getHdrCapabilities()
866 mHdrMetadata.smpte2086.maxLuminance}, in setPerFrameMetadata()
/frameworks/native/services/surfaceflinger/tests/unittests/
DCompositionTest.cpp329 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupCommonScreensCaptureCallExpectations()
380 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupRECompositionCallExpectations()
580 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupREBufferCompositionCommonCallExpectations()
630 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupREColorCompositionCallExpectations()
713 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupInsecureREBufferCompositionCommonCallExpectations()

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