/frameworks/av/media/libstagefright/renderfright/include/renderengine/ |
D | DisplaySettings.h | 44 float maxLuminance = 1.0f; member 67 lhs.maxLuminance == rhs.maxLuminance && lhs.outputDataspace == rhs.outputDataspace && 79 *os << "\n .maxLuminance = " << settings.maxLuminance; in PrintTo()
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/frameworks/native/libs/renderengine/include/renderengine/ |
D | DisplaySettings.h | 54 float maxLuminance = 1.0f; member 109 lhs.clip == rhs.clip && lhs.maxLuminance == rhs.maxLuminance && 148 *os << "\n .maxLuminance = " << settings.maxLuminance; in PrintTo()
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/frameworks/native/services/surfaceflinger/ |
D | LayerFE.cpp | 247 float maxLuminance = 0.f; in prepareBufferStateClientComposition() local 249 maxLuminance = std::min(mSnapshot->hdrMetadata.smpte2086.maxLuminance, in prepareBufferStateClientComposition() 252 maxLuminance = mSnapshot->hdrMetadata.smpte2086.maxLuminance; in prepareBufferStateClientComposition() 254 maxLuminance = mSnapshot->hdrMetadata.cta8613.maxContentLightLevel; in prepareBufferStateClientComposition() 260 maxLuminance = defaultMaxLuminance; in prepareBufferStateClientComposition() 264 layerSettings.source.buffer.maxLuminanceNits = maxLuminance; in prepareBufferStateClientComposition()
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/frameworks/native/libs/ui/include/ui/ |
D | HdrCapabilities.h | 31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument 33 mMaxLuminance(maxLuminance), in HdrCapabilities()
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D | GraphicTypes.h | 75 .maxLuminance = metadata.maxLuminance, in translate()
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | HdrCapabilities.h | 31 float maxLuminance, float maxAverageLuminance, float minLuminance) in HdrCapabilities() argument 33 mMaxLuminance(maxLuminance), in HdrCapabilities()
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D | GraphicTypes.h | 75 .maxLuminance = metadata.maxLuminance, in translate()
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/frameworks/native/opengl/libs/EGL/ |
D | egl_object.cpp | 66 egl_smpte2086_metadata.maxLuminance = EGL_DONT_CARE; in egl_surface_t() 132 egl_smpte2086_metadata.maxLuminance = value; in setSmpte2086Attribute() 167 egl_smpte2086_metadata.maxLuminance == EGL_DONT_CARE || in getSmpte2086Metadata() 193 metadata.maxLuminance = in getSmpte2086Metadata() 194 static_cast<float>(egl_smpte2086_metadata.maxLuminance) / EGL_METADATA_SCALING_EXT; in getSmpte2086Metadata() 262 *value = egl_smpte2086_metadata.maxLuminance; in getSmpte2086Attribute()
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D | egl_object.h | 171 EGLint maxLuminance; member
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/frameworks/native/libs/renderengine/skia/filters/ |
D | LinearEffect.cpp | 46 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in createLinearEffectShader() argument 55 currentDisplayLuminanceNits, maxLuminance, buffer, in createLinearEffectShader()
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D | LinearEffect.h | 50 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer,
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/frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
D | DisplayColorProfile.cpp | 217 float maxLuminance = args.hdrCapabilities.getDesiredMaxLuminance(); in DisplayColorProfile() local 221 maxLuminance = maxLuminance <= 0.0 ? sDefaultMaxLumiance : maxLuminance; in DisplayColorProfile() 224 mHdrCapabilities = HdrCapabilities(types, maxLuminance, maxAverageLuminance, minLuminance); in DisplayColorProfile()
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/frameworks/native/libs/ui/include_types/ui/ |
D | GraphicTypes.h | 75 .maxLuminance = metadata.maxLuminance, in translate()
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/frameworks/native/libs/shaders/ |
D | shaders.cpp | 277 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer, in buildLinearEffectUniforms() argument 305 maxLuminance > 0 ? maxLuminance : maxDisplayLuminance, in buildLinearEffectUniforms()
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/frameworks/base/libs/hwui/ |
D | Tonemapper.cpp | 48 float maxLuminance) { in createLinearEffectColorFilter() argument 68 currentDisplayLuminanceNits, maxLuminance); in createLinearEffectColorFilter()
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/frameworks/native/libs/gui/aidl/android/gui/ |
D | HdrCapabilities.aidl | 24 float maxLuminance;
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/frameworks/native/libs/nativewindow/include/android/ |
D | hdr_metadata.h | 60 float maxLuminance; member
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/frameworks/native/libs/gui/ |
D | HdrMetadata.cpp | 110 smpte2086.maxLuminance != rhs.smpte2086.maxLuminance || in operator ==()
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/frameworks/native/libs/renderengine/benchmark/ |
D | RenderEngineBench.cpp | 109 .maxLuminance = 500, in copyBuffer() 153 .maxLuminance = 500, in benchDrawLayers()
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/frameworks/native/libs/shaders/include/shaders/ |
D | shaders.h | 102 float currentDisplayLuminanceNits, float maxLuminance, AHardwareBuffer* buffer = nullptr,
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/frameworks/native/libs/renderengine/skia/ |
D | Cache.cpp | 649 .maxLuminance = 500, in primeShaderCache() 655 .maxLuminance = 500, in primeShaderCache() 660 .maxLuminance = 500, in primeShaderCache() 668 .maxLuminance = 500, in primeShaderCache()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureProcessor.cpp | 145 clientCompositionDisplay.maxLuminance = sDefaultMaxLumiance; in onCapture()
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D | FrameCaptureLayer.cpp | 93 ? mBufferItem.mHdrMetadata.smpte2086.maxLuminance in getLayerSettings()
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | HWC2.cpp | 340 float maxLuminance = -1.0f; in getHdrCapabilities() local 344 auto intError = mComposer.getHdrCapabilities(mId, &hdrTypes, &maxLuminance, in getHdrCapabilities() 353 HdrCapabilities(std::move(hdrTypes), maxLuminance, maxAverageLuminance, minLuminance); in getHdrCapabilities() 866 mHdrMetadata.smpte2086.maxLuminance}, in setPerFrameMetadata()
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | CompositionTest.cpp | 329 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupCommonScreensCaptureCallExpectations() 380 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupRECompositionCallExpectations() 580 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupREBufferCompositionCommonCallExpectations() 630 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupREColorCompositionCallExpectations() 713 EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance); in setupInsecureREBufferCompositionCommonCallExpectations()
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