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Searched refs:movement (Results 1 – 21 of 21) sorted by relevance

/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/ui/viewmodel/
DAodBurnInViewModelTest.kt88 val movement by collectLastValue(underTest.movement(burnInParameters)) in movement_initializedToDefaultValues() constant
89 assertThat(movement?.translationY).isEqualTo(0) in movement_initializedToDefaultValues()
90 assertThat(movement?.translationX).isEqualTo(0) in movement_initializedToDefaultValues()
91 assertThat(movement?.scale).isEqualTo(1f) in movement_initializedToDefaultValues()
97 val movement by collectLastValue(underTest.movement(burnInParameters)) in translationAndScale_whenNotDozing() constant
118 assertThat(movement?.translationX).isEqualTo(0) in translationAndScale_whenNotDozing()
119 assertThat(movement?.translationY).isEqualTo(0) in translationAndScale_whenNotDozing()
120 assertThat(movement?.scale).isEqualTo(1f) in translationAndScale_whenNotDozing()
121 assertThat(movement?.scaleClockOnly).isEqualTo(true) in translationAndScale_whenNotDozing()
128 val movement by collectLastValue(underTest.movement(burnInParameters)) in translationAndScale_whenFullyDozing() constant
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/frameworks/base/services/accessibility/java/com/android/server/accessibility/gestures/
DGestureUtils.java52 float movement = Float.MAX_VALUE; in distanceClosestPointerToPoint() local
56 if (movement > moveDelta) { in distanceClosestPointerToPoint()
57 movement = moveDelta; in distanceClosestPointerToPoint()
60 return movement; in distanceClosestPointerToPoint()
/frameworks/native/libs/input/
DVelocityTracker.cpp613 const Movement& movement = movements[i]; in solveUnweightedLeastSquaresDeg2() local
614 nsecs_t age = newestMovement.eventTime - movement.eventTime; in solveUnweightedLeastSquaresDeg2()
616 float yi = movement.position; in solveUnweightedLeastSquaresDeg2()
681 const Movement& movement = movements[i]; in getVelocity() local
682 nsecs_t age = newestMovement.eventTime - movement.eventTime; in getVelocity()
683 positions.push_back(movement.position); in getVelocity()
888 const Movement& movement = movements[i]; in getVelocity() local
889 nsecs_t duration = movement.eventTime - oldestMovement.eventTime; in getVelocity()
895 float position = movement.position; in getVelocity()
/frameworks/base/packages/SystemUI/compose/features/src/com/android/systemui/keyguard/ui/composable/modifier/
DBurnInModifiers.kt46 val burnIn = viewModel.movement(copiedParams) in <lambda>()
/frameworks/base/data/keyboards/
DVendor_05ac_Product_030e.idc35 # Drumroll suppression causes janky movement on this touchpad.
DVendor_054c_Product_09cc.idc49 # splits the finger's single movement into many small movements of consecutive
DVendor_054c_Product_05c4.idc49 # splits the finger's single movement into many small movements of consecutive
/frameworks/base/packages/SystemUI/plugin/src/com/android/systemui/plugins/statusbar/
DNotificationMenuRowPlugin.java161 public boolean isTowardsMenu(float movement); in isTowardsMenu() argument
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/row/
DNotificationMenuRow.java429 public boolean isTowardsMenu(float movement) { in isTowardsMenu() argument
431 && ((isMenuOnLeft() && movement <= 0) in isTowardsMenu()
432 || (!isMenuOnLeft() && movement >= 0)); in isTowardsMenu()
/frameworks/libs/systemui/weathereffects/graphics/assets/shaders/
Dsnow.agsl119 // Horizontal movement: Wiggle (Adjust the wiggle speed based on the distance).
126 // Adjust wiggle based on layer number (0 = closer to screen => we want less movement).
Dglass_rain.agsl87 // vertical movement: Fourier Series-Sawtooth Wave (ascending: /|/|/|).
95 // Horizontal movement: Wiggle.
/frameworks/base/packages/SystemUI/src/com/android/systemui/keyguard/ui/viewmodel/
DAodBurnInViewModel.kt65 fun movement( in <lambda>() method in com.android.systemui.keyguard.ui.viewmodel.AodBurnInViewModel
DKeyguardRootViewModel.kt301 aodBurnInViewModel.movement(params).collect { _burnInModel.value = it } in <lambda>()
/frameworks/base/core/java/android/inputmethodservice/
DInputMethodService.java3835 MovementMethod movement = eet.getMovementMethod();
3837 if (movement != null && layout != null) {
3841 if (movement.onKeyDown(eet, eet.getText(), keyCode, event)) {
3846 if (movement.onKeyUp(eet, eet.getText(), keyCode, event)) {
3850 if (movement.onKeyOther(eet, eet.getText(), event)) {
3854 if (movement.onKeyDown(eet, eet.getText(), keyCode, down)) {
3856 movement.onKeyUp(eet, eet.getText(), keyCode, up);
3858 movement.onKeyDown(eet, eet.getText(), keyCode, down);
3859 movement.onKeyUp(eet, eet.getText(), keyCode, up);
/frameworks/native/services/inputflinger/docs/
Dpointer_capture.md5 [Pointer Capture](https://developer.android.com/training/gestures/movement#pointer-capture) is a fe…
/frameworks/base/core/java/android/view/
DViewRootImpl.java8270 int movement = 0; in process() local
8273 movement = mX.generate(); in process()
8274 if (movement != 0) { in process()
8275 keycode = movement > 0 ? KeyEvent.KEYCODE_DPAD_RIGHT in process()
8281 movement = mY.generate(); in process()
8282 if (movement != 0) { in process()
8283 keycode = movement > 0 ? KeyEvent.KEYCODE_DPAD_DOWN in process()
8291 if (movement < 0) movement = -movement; in process()
8292 int accelMovement = (int)(movement * accel); in process()
8293 if (DEBUG_TRACKBALL) Log.v(mTag, "Move: movement=" + movement in process()
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/frameworks/base/packages/SystemUI/docs/
Dclock-plugins.md78 Software burn-in testing is a good starting point to assess the pixel shifting (clock movement)
Dscene.md334 the movement of the finger.
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/notification/stack/ui/viewmodel/
DSharedNotificationContainerViewModel.kt567 .movement(params) in <lambda>()
/frameworks/base/packages/SystemUI/multivalentTests/src/com/android/systemui/statusbar/notification/stack/ui/viewmodel/
DSharedNotificationContainerViewModelTest.kt143 whenever(aodBurnInViewModel.movement(any())).thenReturn(movementFlow) in <lambda>()
/frameworks/base/core/java/android/widget/
DTextView.java2791 public final void setMovementMethod(MovementMethod movement) { in setMovementMethod() argument
2792 if (mMovement != movement) { in setMovementMethod()
2793 mMovement = movement; in setMovementMethod()
2795 if (movement != null && mSpannable == null) { in setMovementMethod()