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Searched refs:nameObj (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/core/jni/
Dandroid_backup_BackupHelperDispatcher.cpp147 jstring nameObj; in allocateHeader_native() local
154 nameObj = (jstring)env->GetObjectField(headerObj, s_keyPrefixField); in allocateHeader_native()
156 nameLength = env->GetStringUTFLength(nameObj); in allocateHeader_native()
175 jstring nameObj; in writeHeader_native() local
181 nameObj = (jstring)env->GetObjectField(headerObj, s_keyPrefixField); in writeHeader_native()
182 header.nameLength = env->GetStringUTFLength(nameObj); in writeHeader_native()
195 buf = env->GetStringUTFChars(nameObj, NULL); in writeHeader_native()
197 env->ReleaseStringUTFChars(nameObj, buf); in writeHeader_native()
Dandroid_view_InputDevice.cpp40 ScopedLocalRef<jstring> nameObj(env, env->NewStringUTF(deviceInfo.getDisplayName().c_str())); in android_view_InputDevice_create() local
41 if (!nameObj.get()) { in android_view_InputDevice_create()
82 deviceInfo.getControllerNumber(), nameObj.get(), in android_view_InputDevice_create()
Dandroid_view_InputChannel.cpp144 jclass clazz, jstring nameObj) { in android_view_InputChannel_nativeOpenInputChannelPair() argument
145 ScopedUtfChars nameChars(env, nameObj); in android_view_InputChannel_nativeOpenInputChannelPair()
Dandroid_view_KeyCharacterMap.cpp245 static void nativeApplyOverlay(JNIEnv* env, jobject clazz, jlong ptr, jstring nameObj, in nativeApplyOverlay() argument
251 ScopedUtfChars nameChars(env, nameObj); in nativeApplyOverlay()
Dandroid_database_CursorWindow.cpp86 static jlong nativeCreate(JNIEnv* env, jclass clazz, jstring nameObj, jint cursorWindowSize) { in nativeCreate() argument
91 const char* nameStr = env->GetStringUTFChars(nameObj, NULL); in nativeCreate()
93 env->ReleaseStringUTFChars(nameObj, nameStr); in nativeCreate()
/frameworks/base/services/core/jni/
Dcom_android_server_display_DisplayControl.cpp26 static jobject nativeCreateVirtualDisplay(JNIEnv* env, jclass clazz, jstring nameObj, in nativeCreateVirtualDisplay() argument
29 const ScopedUtfChars name(env, nameObj); in nativeCreateVirtualDisplay()
Dcom_android_server_input_InputManagerService.cpp1857 static jobject nativeCreateInputChannel(JNIEnv* env, jobject nativeImplObj, jstring nameObj) { in nativeCreateInputChannel() argument
1860 ScopedUtfChars nameChars(env, nameObj); in nativeCreateInputChannel()
1884 jstring nameObj, jint pid) { in nativeCreateInputMonitor() argument
1893 ScopedUtfChars nameChars(env, nameObj); in nativeCreateInputMonitor()