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Searched refs:outBytesPerPixel (Results 1 – 16 of 16) sorted by relevance

/frameworks/native/libs/ui/
DGraphicBuffer.cpp44 int32_t* outBytesPerPixel, in resolveLegacyByteLayoutFromPlaneLayout() argument
47 if (outBytesPerPixel) { in resolveLegacyByteLayoutFromPlaneLayout()
55 *outBytesPerPixel = bitsPerPixel / 8; in resolveLegacyByteLayoutFromPlaneLayout()
57 *outBytesPerPixel = -1; in resolveLegacyByteLayoutFromPlaneLayout()
297 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock() argument
300 status_t res = lock(inUsage, lockBounds, vaddr, outBytesPerPixel, outBytesPerStride); in lock()
305 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock() argument
314 return lockAsync(inUsage, rect, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock()
343 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument
346 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync()
[all …]
DGralloc2.cpp239 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
241 if (outBytesPerPixel) { in lock()
242 *outBytesPerPixel = -1; in lock()
DGralloc3.cpp200 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
224 if (outBytesPerPixel) { in lock()
225 *outBytesPerPixel = tmpBytesPerPixel; in lock()
DGralloc5.cpp598 int acquireFence, void **outData, int32_t *outBytesPerPixel, in lock() argument
600 if (outBytesPerPixel) *outBytesPerPixel = -1; in lock()
DGralloc4.cpp263 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument
265 if (outBytesPerPixel) *outBytesPerPixel = -1; in lock()
/frameworks/native/libs/ui/include/ui/
DGraphicBuffer.h188 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr,
191 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
200 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
202 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
204 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
DGralloc3.h55 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc2.h56 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc.h63 int acquireFence, void** outData, int32_t* outBytesPerPixel,
DGralloc5.h52 int acquireFence, void **outData, int32_t *outBytesPerPixel,
DGralloc4.h60 int acquireFence, void** outData, int32_t* outBytesPerPixel,
/frameworks/native/libs/ui/include_vndk/ui/
DGraphicBuffer.h188 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr,
191 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
200 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
202 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr);
204 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
/frameworks/base/libs/hostgraphics/ui/
DGraphicBuffer.h69 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr) {
/frameworks/native/libs/nativewindow/
DAHardwareBuffer.cpp191 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo() argument
192 if (outBytesPerPixel) *outBytesPerPixel = -1; in AHardwareBuffer_lockAndGetInfo()
239 if (outBytesPerPixel) *outBytesPerPixel = bytesPerPixel; in AHardwareBuffer_lockAndGetInfo()
/frameworks/native/libs/nativewindow/include/android/
Dhardware_buffer.h609 int32_t* _Nonnull outBytesPerPixel,
/frameworks/av/media/libstagefright/
DFrameDecoder.cpp788 int32_t outBytesPerPixel, outBytesPerStride; in captureSurface() local
792 &outBytesPerPixel, in captureSurface()