/frameworks/native/libs/ui/ |
D | GraphicBuffer.cpp | 44 int32_t* outBytesPerPixel, in resolveLegacyByteLayoutFromPlaneLayout() argument 47 if (outBytesPerPixel) { in resolveLegacyByteLayoutFromPlaneLayout() 55 *outBytesPerPixel = bitsPerPixel / 8; in resolveLegacyByteLayoutFromPlaneLayout() 57 *outBytesPerPixel = -1; in resolveLegacyByteLayoutFromPlaneLayout() 297 status_t GraphicBuffer::lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel, in lock() argument 300 status_t res = lock(inUsage, lockBounds, vaddr, outBytesPerPixel, outBytesPerStride); in lock() 305 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lock() argument 314 return lockAsync(inUsage, rect, vaddr, -1, outBytesPerPixel, outBytesPerStride); in lock() 343 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in lockAsync() argument 346 lockAsync(inUsage, lockBounds, vaddr, fenceFd, outBytesPerPixel, outBytesPerStride); in lockAsync() [all …]
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D | Gralloc2.cpp | 239 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument 241 if (outBytesPerPixel) { in lock() 242 *outBytesPerPixel = -1; in lock()
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D | Gralloc3.cpp | 200 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument 224 if (outBytesPerPixel) { in lock() 225 *outBytesPerPixel = tmpBytesPerPixel; in lock()
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D | Gralloc5.cpp | 598 int acquireFence, void **outData, int32_t *outBytesPerPixel, in lock() argument 600 if (outBytesPerPixel) *outBytesPerPixel = -1; in lock()
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D | Gralloc4.cpp | 263 int acquireFence, void** outData, int32_t* outBytesPerPixel, in lock() argument 265 if (outBytesPerPixel) *outBytesPerPixel = -1; in lock()
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/frameworks/native/libs/ui/include/ui/ |
D | GraphicBuffer.h | 188 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr, 191 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 200 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 202 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 204 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
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D | Gralloc3.h | 55 int acquireFence, void** outData, int32_t* outBytesPerPixel,
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D | Gralloc2.h | 56 int acquireFence, void** outData, int32_t* outBytesPerPixel,
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D | Gralloc.h | 63 int acquireFence, void** outData, int32_t* outBytesPerPixel,
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D | Gralloc5.h | 52 int acquireFence, void **outData, int32_t *outBytesPerPixel,
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D | Gralloc4.h | 60 int acquireFence, void** outData, int32_t* outBytesPerPixel,
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/frameworks/native/libs/ui/include_vndk/ui/ |
D | GraphicBuffer.h | 188 status_t lock(uint32_t inUsage, void** vaddr, int32_t* outBytesPerPixel = nullptr, 191 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 200 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 202 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr); 204 void** vaddr, int fenceFd, int32_t* outBytesPerPixel = nullptr,
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/frameworks/base/libs/hostgraphics/ui/ |
D | GraphicBuffer.h | 69 int32_t* outBytesPerPixel = nullptr, int32_t* outBytesPerStride = nullptr) {
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/frameworks/native/libs/nativewindow/ |
D | AHardwareBuffer.cpp | 191 int32_t* outBytesPerPixel, int32_t* outBytesPerStride) { in AHardwareBuffer_lockAndGetInfo() argument 192 if (outBytesPerPixel) *outBytesPerPixel = -1; in AHardwareBuffer_lockAndGetInfo() 239 if (outBytesPerPixel) *outBytesPerPixel = bytesPerPixel; in AHardwareBuffer_lockAndGetInfo()
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/frameworks/native/libs/nativewindow/include/android/ |
D | hardware_buffer.h | 609 int32_t* _Nonnull outBytesPerPixel,
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/frameworks/av/media/libstagefright/ |
D | FrameDecoder.cpp | 788 int32_t outBytesPerPixel, outBytesPerStride; in captureSurface() local 792 &outBytesPerPixel, in captureSurface()
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