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/frameworks/av/services/audiopolicy/service/
DSpatializerPoseController.cpp346 std::vector<float> pryt{ 0.f, 0.f, 0.f, delayMs}; // pitch, roll, yaw, timestamp_delay in onPose() local
347 media::quaternionToAngles(pose.rotation(), &pryt[0], &pryt[1], &pryt[2]); in onPose()
349 pryt[i] *= RAD_TO_DEGREE; in onPose()
351 mScreenSensorRecorder.record(pryt); in onPose()
352 mScreenSensorDurableRecorder.record(pryt); in onPose()