Searched refs:radiusX (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/graphics/java/android/graphics/ |
D | RenderEffect.java | 86 float radiusX, in createBlurEffect() argument 94 radiusX, in createBlurEffect() 112 float radiusX, in createBlurEffect() argument 118 radiusX, in createBlurEffect() 329 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect() argument
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/frameworks/base/libs/hwui/shader/ |
D | BlurShader.cpp | 23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader() argument 28 Blur::convertRadiusToSigma(radiusX), in BlurShader()
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D | BlurShader.h | 37 BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment,
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | TransformCanvas.cpp | 32 const float radiusX = rectParams[0]; in onDrawAnnotation() local 35 SkRRect roundRect = SkRRect::MakeRectXY(rect, radiusX, radiusY); in onDrawAnnotation()
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/frameworks/base/libs/hwui/jni/ |
D | RenderEffect.cpp | 39 static jlong createBlurEffect(JNIEnv* env , jobject, jfloat radiusX, in createBlurEffect() argument 44 Blur::convertRadiusToSigma(radiusX), in createBlurEffect()
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/frameworks/base/core/java/com/android/internal/widget/remotecompose/core/ |
D | PaintContext.java | 66 float radiusX, in drawRoundRect() argument
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D | RemoteComposeBuffer.java | 404 float radiusX, float radiusY) { in addDrawRoundRect() argument 405 DrawRoundRect.COMPANION.apply(mBuffer, left, top, right, bottom, radiusX, radiusY); in addDrawRoundRect()
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/frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/ |
D | AndroidPaintContext.java | 169 float radiusX, in drawRoundRect() argument 172 radiusX, radiusY, mPaint); in drawRoundRect()
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/frameworks/base/libs/hwui/tests/unit/ |
D | CanvasOpTests.cpp | 409 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST() local 419 .rx = radiusX, in TEST()
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