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Searched refs:radiusX (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/graphics/java/android/graphics/
DRenderEffect.java86 float radiusX, in createBlurEffect() argument
94 radiusX, in createBlurEffect()
112 float radiusX, in createBlurEffect() argument
118 radiusX, in createBlurEffect()
329 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect() argument
/frameworks/base/libs/hwui/shader/
DBlurShader.cpp23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader() argument
28 Blur::convertRadiusToSigma(radiusX), in BlurShader()
DBlurShader.h37 BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment,
/frameworks/base/libs/hwui/pipeline/skia/
DTransformCanvas.cpp32 const float radiusX = rectParams[0]; in onDrawAnnotation() local
35 SkRRect roundRect = SkRRect::MakeRectXY(rect, radiusX, radiusY); in onDrawAnnotation()
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp39 static jlong createBlurEffect(JNIEnv* env , jobject, jfloat radiusX, in createBlurEffect() argument
44 Blur::convertRadiusToSigma(radiusX), in createBlurEffect()
/frameworks/base/core/java/com/android/internal/widget/remotecompose/core/
DPaintContext.java66 float radiusX, in drawRoundRect() argument
DRemoteComposeBuffer.java404 float radiusX, float radiusY) { in addDrawRoundRect() argument
405 DrawRoundRect.COMPANION.apply(mBuffer, left, top, right, bottom, radiusX, radiusY); in addDrawRoundRect()
/frameworks/base/core/java/com/android/internal/widget/remotecompose/player/platform/
DAndroidPaintContext.java169 float radiusX, in drawRoundRect() argument
172 radiusX, radiusY, mPaint); in drawRoundRect()
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp409 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST() local
419 .rx = radiusX, in TEST()