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/frameworks/native/services/surfaceflinger/FrontEnd/
DTransactionHandler.cpp129 auto ready = TransactionReadiness::Ready; in applyFilters() local
140 ready = perFilterReady; in applyFilters()
146 return ready; in applyFilters()
158 auto ready = applyFilters(flushState); in flushPendingTransactionQueues() local
159 if (ready == TransactionReadiness::NotReadyBarrier) { in flushPendingTransactionQueues()
162 } else if (ready == TransactionReadiness::NotReady) { in flushPendingTransactionQueues()
164 } else if (ready == TransactionReadiness::NotReadyUnsignaled) { in flushPendingTransactionQueues()
Dreadme.md65 - Queue and filter transactions that are ready to be committed.
73 TransactionHandler is responsible for queuing and filtering transactions that are ready to
74 be applied. On commit, we filter the transactions that are ready. We provide an interface
75 for other components to apply their own filter to determine if a transaction is ready to be
/frameworks/native/libs/ftl/
Dfuture_test.cpp110 EXPECT_EQ(future.wait_for(1s), std::future_status::ready); in TEST()
111 EXPECT_EQ(future.wait_for(1s), std::future_status::ready); in TEST()
118 bool ready = false; in TEST() local
122 cv.wait(lk, [&] { return ready; }); in TEST()
132 ready = true; in TEST()
136 EXPECT_EQ(get_future.wait_for(1s), std::future_status::ready); in TEST()
/frameworks/base/packages/SystemUI/docs/
Dexecutors.md209 Queues a Runnable so that it is "ready"
210 to run. (A Runnable is "ready" when its
225 Run one runnable if it is ready to run
233 there are no more "ready" runnables.
241 "ready".
247 Makes all currently queued items ready.
254 They are not necessarily "ready".
262 until none of them have ready work.
272 seen. You will need to tell the Executor to run its ready items. A quick example
300 executor.advanceClockToNext(); // One more thing ready to run.
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/frameworks/base/services/core/java/com/android/server/wm/
DBLASTSyncEngine.java303 private boolean setReady(boolean ready) { in setReady() argument
304 if (mReady == ready) { in setReady()
307 ProtoLog.v(WM_DEBUG_SYNC_ENGINE, "SyncGroup %d: Set ready %b", mSyncId, ready); in setReady()
308 mReady = ready; in setReady()
309 if (ready) { in setReady()
515 boolean setReady(int id, boolean ready) { in setReady() argument
516 return getSyncGroup(id).setReady(ready); in setReady()
/frameworks/av/media/codec2/vndk/
DC2Fence.cpp58 virtual bool ready() const = 0;
121 bool C2Fence::ready() const { in ready() function in C2Fence
123 return mImpl->ready(); in ready()
161 virtual bool ready() const { in ready() function in _C2FenceFactory::SurfaceFenceImpl
290 virtual bool ready() const { in ready() function in _C2FenceFactory::SyncFenceImpl
481 } else if (validate && (!p->valid() || p->ready())) { in CreateSyncFence()
714 virtual bool ready() const { in ready() function in _C2FenceFactory::PipeFenceImpl
/frameworks/base/core/tests/coretests/src/com/android/internal/os/
DKernelCpuUidBpfMapReaderTest.java127 final CountDownLatch ready = new CountDownLatch(10); in testConcurrent() local
134 ready.countDown(); in testConcurrent()
145 ready.countDown(); in testConcurrent()
159 assertTrue("Prep timed out", ready.await(100, TimeUnit.MILLISECONDS)); in testConcurrent()
DKernelCpuProcStringReaderTest.java260 final CountDownLatch ready = new CountDownLatch(10); in testConcurrent() local
269 ready.countDown(); in testConcurrent()
284 ready.countDown(); in testConcurrent()
302 assertTrue("Prep timed out", ready.await(100, TimeUnit.MILLISECONDS)); in testConcurrent()
/frameworks/base/apex/jobscheduler/service/aconfig/
Djob.aconfig7 …bs in the ACTIVE bucket in the job batching effort. Don't let them run as freely as they're ready."
14 …empt to delay the start of some connectivity jobs until there are several ready or the network is …
/frameworks/base/media/lib/tvremote/
DREADME.txt23 infrastructure is ready with APIs allowing unbundled system apps to
25 That API isn't ready yet so this library is a compromise to
/frameworks/native/include/ftl/details/
Dfuture.h79 return std::future_status::ready;
106 return std::future_status::ready;
/frameworks/native/cmds/servicemanager/
Dservicemanager.recovery.rc5 onrestart setprop servicemanager.ready false
Dservicemanager.rc7 onrestart setprop servicemanager.ready false
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/transition/
DTransitions.java909 final ActiveTransition ready = track.mReadyTransitions.get(0); in processReadyQueue() local
913 track.mActiveTransition = ready; in processReadyQueue()
914 if (ready.mAborted) { in processReadyQueue()
915 if (ready.mStartT != null) { in processReadyQueue()
916 ready.mStartT.apply(); in processReadyQueue()
919 onFinish(ready.mToken, null); in processReadyQueue()
922 playTransition(ready); in processReadyQueue()
929 if (ready.mAborted) { in processReadyQueue()
931 onMerged(playing, ready); in processReadyQueue()
936 + " in case they can be merged", ready, playing); in processReadyQueue()
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/frameworks/base/services/core/java/com/android/server/power/
DPowerGroup.java87 DisplayManagerInternal displayManagerInternal, int wakefulness, boolean ready, in PowerGroup() argument
94 mReady = ready; in PowerGroup()
471 boolean ready = mDisplayManagerInternal.requestPowerState(mGroupId, mDisplayPowerRequest, in updateLocked()
474 return ready; in updateLocked()
/frameworks/base/core/java/android/service/voice/
DIVoiceInteractionService.aidl27 void ready(); in ready() method
/frameworks/base/ravenwood/texts/
Dravenwood-services-jarjar-rules.txt7 # link services code when owners aren't ready to support on Ravenwood
/frameworks/native/libs/bufferstreams/
DREADME.md4 It is not production ready yet.
/frameworks/native/cmds/lshal/
DTimeout.h42 if (status == std::future_status::ready) { in timeoutIPC()
/frameworks/base/core/java/android/service/ondeviceintelligence/
DIOnDeviceIntelligenceService.aidl50 void ready(); in ready() method
/frameworks/native/services/surfaceflinger/tests/utils/
DWindowInfosListenerUtils.h42 std::future_status::ready; in waitForWindowInfosPredicate()
/frameworks/base/core/java/android/window/
DSurfaceSyncGroup.md9 …is a class that manages sync requests and reports back when all participants in the sync are ready.
29ready. Before `markSyncReady` is called, the `SurfaceSyncGroups` can actually produce a frame, whi…
37 …with is complete. This means that the SurfaceSyncGroup has been marked as ready and all children a…
54 …the original SSG calls markSyncReady, it will also mark the SSG in WMS as ready so the WMS created…
83 // Call this when the SurfaceView is ready to render a new frame with the changes.
/frameworks/opt/telephony/tests/telephonytests/src/com/android/internal/telephony/imsphone/
DImsRttTextHandlerTest.java222 Assert.assertFalse(mPipeFromHandler.ready()); in testProperTransmissionFromNetworkToInCall()
286 if (!inputStreamReader.ready()) { in readAll()
/frameworks/base/libs/WindowManager/Shell/src/com/android/wm/shell/pip/tv/
DTvPipMenuController.java406 final boolean ready = mPipMenuView != null && mPipMenuView.getViewRootImpl() != null in isMenuAttached()
408 if (!ready) { in isMenuAttached()
412 return ready; in isMenuAttached()
/frameworks/proto_logging/stats/enums/stats/mobiledatadownload/
Denums.proto76 // The error occurs after the file is ready.

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