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Searched refs:recordingContext (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DBackdropFilterDrawable.cpp79 if (canvas->recordingContext()) { in onDraw()
81 SkImages::MakeWithFilter(canvas->recordingContext(), backdropImage, backdropFilter, in onDraw()
DRenderNodeDrawable.cpp250 auto recordingContext = canvas->recordingContext(); in drawContent() local
265 if (recordingContext) { in drawContent()
267 recordingContext, snapshotImage, imageFilter, subset, in drawContent()
279 recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut()); in drawContent()
336 GrRecordingContext* context = canvas->recordingContext(); in drawContent()
DVkFunctorDrawable.cpp106 if (canvas->recordingContext() == nullptr) { in onDraw()
DVkInteropFunctorDrawable.cpp75 if (canvas->recordingContext() == nullptr) { in onDraw()
DLayerDrawable.cpp42 DrawLayer(canvas->recordingContext(), canvas, layer, &srcRect, nullptr, true); in onDraw()
DSkiaGpuPipeline.cpp55 GrAsDirectContext(layerNode->getLayerSurface()->getCanvas()->recordingContext()); in renderLayersImpl()
DGLFunctorDrawable.cpp60 GrDirectContext* directContext = GrAsDirectContext(canvas->recordingContext()); in onDraw()
/frameworks/base/libs/hwui/
DLayer.cpp94 GrRecordingContext* context = canvas->recordingContext(); in draw()
DSkiaCanvas.cpp595 auto recordingContext = mCanvas->recordingContext(); in drawMesh() local
596 if (recordingContext) { in drawMesh()
597 context = recordingContext->asDirectContext(); in drawMesh()
DRecordingCanvas.cpp540 GrDirectContext* directContext = c->recordingContext()->asDirectContext(); in draw()
/frameworks/base/libs/hwui/renderthread/
DVulkanManager.cpp679 GrDirectContext* context = GrAsDirectContext(surface->recordingContext()); in finishFrame()