Searched refs:recordingContext (Results 1 – 11 of 11) sorted by relevance
/frameworks/base/libs/hwui/pipeline/skia/ |
D | BackdropFilterDrawable.cpp | 79 if (canvas->recordingContext()) { in onDraw() 81 SkImages::MakeWithFilter(canvas->recordingContext(), backdropImage, backdropFilter, in onDraw()
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D | RenderNodeDrawable.cpp | 250 auto recordingContext = canvas->recordingContext(); in drawContent() local 265 if (recordingContext) { in drawContent() 267 recordingContext, snapshotImage, imageFilter, subset, in drawContent() 279 recordingContext, layerProperties.getImageFilter(), clipBounds.roundOut()); in drawContent() 336 GrRecordingContext* context = canvas->recordingContext(); in drawContent()
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D | VkFunctorDrawable.cpp | 106 if (canvas->recordingContext() == nullptr) { in onDraw()
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D | VkInteropFunctorDrawable.cpp | 75 if (canvas->recordingContext() == nullptr) { in onDraw()
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D | LayerDrawable.cpp | 42 DrawLayer(canvas->recordingContext(), canvas, layer, &srcRect, nullptr, true); in onDraw()
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D | SkiaGpuPipeline.cpp | 55 GrAsDirectContext(layerNode->getLayerSurface()->getCanvas()->recordingContext()); in renderLayersImpl()
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D | GLFunctorDrawable.cpp | 60 GrDirectContext* directContext = GrAsDirectContext(canvas->recordingContext()); in onDraw()
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/frameworks/base/libs/hwui/ |
D | Layer.cpp | 94 GrRecordingContext* context = canvas->recordingContext(); in draw()
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D | SkiaCanvas.cpp | 595 auto recordingContext = mCanvas->recordingContext(); in drawMesh() local 596 if (recordingContext) { in drawMesh() 597 context = recordingContext->asDirectContext(); in drawMesh()
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D | RecordingCanvas.cpp | 540 GrDirectContext* directContext = c->recordingContext()->asDirectContext(); in draw()
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/frameworks/base/libs/hwui/renderthread/ |
D | VulkanManager.cpp | 679 GrDirectContext* context = GrAsDirectContext(surface->recordingContext()); in finishFrame()
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