Searched refs:render24 (Results 1 – 3 of 3) sorted by relevance
74 void render24(uint8_t *buffer, int32_t channelStride, int32_t numFrames) { in render24() function
423 sineData->sineOscillators[i].render24(&audioBuffer[i * bytesPerSample], in SimplePlayerDataCallbackProc()
158 myData.sineOscillators[i].render24(&byteData[i * bytesPerSample], in main()