Searched refs:renderLayers (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 83 virtual void renderLayers(const LightGeometry& lightGeometry,
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D | CanvasContext.cpp | 995 mRenderPipeline->renderLayers(mLightGeometry, &mLayerUpdateQueue, mOpaque, mLightInfo); in buildLayer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaPipeline.h | 44 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
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D | SkiaPipeline.cpp | 72 void SkiaPipeline::renderLayers(const LightGeometry& lightGeometry, in renderLayers() function in android::uirenderer::skiapipeline::SkiaPipeline
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/frameworks/base/libs/hwui/tests/unit/ |
D | SkiaPipelineTests.cpp | 148 pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, lightInfo); in RENDERTHREAD_TEST()
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