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Searched refs:renderType (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp345 switch (auto renderType = Properties::getRenderPipelineType()) { in pipelineToString() local
351 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in pipelineToString()
503 auto renderType = Properties::getRenderPipelineType(); in allocateHardwareBitmap() local
504 switch (renderType) { in allocateHardwareBitmap()
508 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in allocateHardwareBitmap()
DCanvasContext.cpp77 auto renderType = Properties::getRenderPipelineType(); in create() local
79 switch (renderType) { in create()
95 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in create()
103 auto renderType = Properties::getRenderPipelineType(); in invokeFunctor() local
104 switch (renderType) { in invokeFunctor()
112 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType); in invokeFunctor()