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Searched refs:rsc (Results 1 – 25 of 98) sorted by relevance

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/frameworks/rs/
DrsScriptC_LibGL.cpp45 void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture() argument
48 pf->bindTexture(rsc, slot, a); in rsrBindTexture()
51 void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant() argument
54 pf->bindAllocation(rsc, a, slot); in rsrBindConstant()
57 void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant() argument
60 pv->bindAllocation(rsc, a, slot); in rsrBindConstant()
63 void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler() argument
66 pf->bindSampler(rsc, slot, s); in rsrBindSampler()
69 void rsrBindProgramStore(Context *rsc, ProgramStore *ps) { in rsrBindProgramStore() argument
71 rsc->setProgramStore(ps); in rsrBindProgramStore()
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DrsProgramVertex.cpp24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex() argument
28 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramVertex()
37 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { in setup() argument
44 rsc->setError(RS_ERROR_FATAL_UNKNOWN, in setup()
48 float *f = static_cast<float *>(rsc->mHal.funcs.allocation.lock1D( in setup()
49 rsc, mHal.state.constants[0])); in setup()
58 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setup()
63 rsc->mHal.funcs.vertex.setActive(rsc, this); in setup()
66 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix() argument
68 rsc->setError(RS_ERROR_FATAL_UNKNOWN, in setProjectionMatrix()
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DrsContext.cpp234 Context *rsc = static_cast<Context *>(vrsc); in threadProc() local
236 rsc->mNativeThreadId = gettid(); in threadProc()
237 rsc->props.mLogTimes = getProp("debug.rs.profile") != 0; in threadProc()
238 rsc->props.mLogScripts = getProp("debug.rs.script") != 0; in threadProc()
239 rsc->props.mLogShaders = getProp("debug.rs.shader") != 0; in threadProc()
240 rsc->props.mLogShadersAttr = getProp("debug.rs.shader.attributes") != 0; in threadProc()
241 rsc->props.mLogShadersUniforms = getProp("debug.rs.shader.uniforms") != 0; in threadProc()
242 rsc->props.mLogVisual = getProp("debug.rs.visual") != 0; in threadProc()
243 rsc->props.mLogReduce = getProp("debug.rs.reduce"); in threadProc()
244 rsc->props.mDebugReduceSplitAccum = getProp("debug.rs.reduce-split-accum") != 0; in threadProc()
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DrsDriverLoader.cpp51 static bool LoadHalTable(Context *rsc, HalQueryHal fn, bool loadGraphics) { in LoadHalTable() argument
54 ret &= fn(RS_HAL_CORE_SHUTDOWN, (void **)&rsc->mHal.funcs.shutdownDriver); in LoadHalTable()
55 ret &= fn(RS_HAL_CORE_SET_PRIORITY, (void **)&rsc->mHal.funcs.setPriority); in LoadHalTable()
56 ret &= fn(RS_HAL_CORE_ALLOC_RUNTIME_MEM, (void **)&rsc->mHal.funcs.allocRuntimeMem); in LoadHalTable()
57 ret &= fn(RS_HAL_CORE_FREE_RUNTIME_MEM, (void **)&rsc->mHal.funcs.freeRuntimeMem); in LoadHalTable()
58 ret &= fn(RS_HAL_CORE_FINISH, (void **)&rsc->mHal.funcs.finish); in LoadHalTable()
60 ret &= fn(RS_HAL_SCRIPT_INIT, (void **)&rsc->mHal.funcs.script.init); in LoadHalTable()
61 ret &= fn(RS_HAL_SCRIPT_INIT_INTRINSIC, (void **)&rsc->mHal.funcs.script.initIntrinsic); in LoadHalTable()
62 ret &= fn(RS_HAL_SCRIPT_INVOKE_FUNCTION, (void **)&rsc->mHal.funcs.script.invokeFunction); in LoadHalTable()
63 ret &= fn(RS_HAL_SCRIPT_INVOKE_ROOT, (void **)&rsc->mHal.funcs.script.invokeRoot); in LoadHalTable()
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DrsAllocation.cpp28 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation() argument
30 : ObjectBase(rsc) { in Allocation()
42 Allocation::Allocation(Context *rsc, const Allocation *alloc, const Type *type) in Allocation() argument
43 : ObjectBase(rsc) { in Allocation()
61 Allocation * Allocation::createAllocationStrided(Context *rsc, const Type *type, uint32_t usages, in createAllocationStrided() argument
65 void* allocMem = rsc->mHal.funcs.allocRuntimeMem(sizeof(Allocation), 0); in createAllocationStrided()
68 rsc->setError(RS_ERROR_FATAL_DRIVER, "Couldn't allocate memory for Allocation"); in createAllocationStrided()
75 if (rsc->mHal.funcs.allocation.initOem != nullptr) { in createAllocationStrided()
76 a = new (allocMem) Allocation(rsc, type, usages, mc, nullptr); in createAllocationStrided()
77 … success = rsc->mHal.funcs.allocation.initOem(rsc, a, type->getElement()->getHasReferences(), ptr); in createAllocationStrided()
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DrsScriptC.cpp47 Context * rsc = tls->mContext; \
50 ScriptC::ScriptC(Context *rsc) : Script(rsc) { in ScriptC() argument
114 void ScriptC::setupScript(Context *rsc) { in setupScript() argument
125 rsc->mHal.funcs.script.setGlobalBind(rsc, this, ct, mSlots[ct].get()); in setupScript()
129 void ScriptC::setupGLState(Context *rsc) { in setupGLState() argument
132 rsc->setProgramStore(mEnviroment.mFragmentStore.get()); in setupGLState()
135 rsc->setProgramFragment(mEnviroment.mFragment.get()); in setupGLState()
138 rsc->setProgramVertex(mEnviroment.mVertex.get()); in setupGLState()
141 rsc->setProgramRaster(mEnviroment.mRaster.get()); in setupGLState()
146 uint32_t ScriptC::run(Context *rsc) { in run() argument
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Drs_hal.h154 bool (*init)(const Context *rsc, ScriptC *s,
160 bool (*initIntrinsic)(const Context *rsc, Script *s,
164 void (*invokeFunction)(const Context *rsc, Script *s,
168 int (*invokeRoot)(const Context *rsc, Script *s);
169 void (*invokeForEach)(const Context *rsc,
177 void (*invokeReduce)(const Context *rsc, Script *s,
182 void (*invokeInit)(const Context *rsc, Script *s);
183 void (*invokeFreeChildren)(const Context *rsc, Script *s);
185 void (*setGlobalVar)(const Context *rsc, const Script *s,
189 void (*getGlobalVar)(const Context *rsc, const Script *s,
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DrsScriptC_Lib.cpp78 time_t rsrTime(Context *rsc, time_t *timer) { in rsrTime() argument
82 tm* rsrLocalTime(Context *rsc, tm *local, time_t *timer) { in rsrLocalTime() argument
89 pthread_mutex_lock(&rsc->gLibMutex); in rsrLocalTime()
92 pthread_mutex_unlock(&rsc->gLibMutex); in rsrLocalTime()
96 int64_t rsrUptimeMillis(Context *rsc) { in rsrUptimeMillis() argument
100 int64_t rsrUptimeNanos(Context *rsc) { in rsrUptimeNanos() argument
104 float rsrGetDt(Context *rsc, const Script *sc) { in rsrGetDt() argument
114 static void SetObjectRef(const Context *rsc, const ObjectBase *dst, const ObjectBase *src) { in SetObjectRef() argument
127 void rsrClearObject(const Context *rsc, void *dst) { in rsrClearObject() argument
151 void rsrClearObject(const Context *rsc, rs_object_base *dst) { in rsrClearObject() argument
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DrsApiStubs.h45 extern "C" void rsContextDestroy(RsContext rsc) __DEPRECATED_IN(
49 extern "C" void rsContextFinish(RsContext rsc) __DEPRECATED_IN(
53 extern "C" void rsContextDump(RsContext rsc, int32_t bits) __DEPRECATED_IN(
57 extern "C" void rsContextSetPriority(RsContext rsc, int32_t priority)
62 extern "C" void rsContextDestroyWorker(RsContext rsc) __DEPRECATED_IN(
67 RsContext rsc, void* data, size_t data_length, size_t* receiveLen,
73 extern "C" RsMessageToClientType rsContextPeekMessage(RsContext rsc,
82 extern "C" void rsContextSendMessage(RsContext rsc, uint32_t id,
88 extern "C" void rsContextInitToClient(RsContext rsc) __DEPRECATED_IN(
92 extern "C" void rsContextDeinitToClient(RsContext rsc) __DEPRECATED_IN(
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DrsProgramFragment.cpp25 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramFragment() argument
28 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramFragment()
42 void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { in setConstantColor() argument
45rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); in setConstantColor()
50rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocatio… in setConstantColor()
57 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]); in setConstantColor()
60 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); in setConstantColor()
63 void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { in setup() argument
72 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound"); in setup()
77 rsc->mHal.funcs.fragment.setActive(rsc, this); in setup()
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DrsProgramRaster.cpp23 ProgramRaster::ProgramRaster(Context *rsc, bool pointSprite, RsCullMode cull) in ProgramRaster() argument
24 : ProgramBase(rsc) { in ProgramRaster()
29 rsc->mHal.funcs.raster.init(rsc, this); in ProgramRaster()
46 void ProgramRaster::setup(const Context *rsc, ProgramRasterState *state) { in setup() argument
53 rsc->mHal.funcs.raster.setActive(rsc, this); in setup()
56 void ProgramRaster::serialize(Context *rsc, OStream *stream) const { in serialize() argument
59 ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream) { in createFromStream() argument
69 void ProgramRasterState::init(Context *rsc) { in init() argument
70 mDefault.set(ProgramRaster::getProgramRaster(rsc, false, RS_CULL_BACK).get()); in init()
73 void ProgramRasterState::deinit(Context *rsc) { in deinit() argument
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DrsScriptIntrinsic.cpp24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) { in ScriptIntrinsic() argument
34 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) { in init() argument
40 rsc->mHal.funcs.script.initIntrinsic(rsc, this, iid, e); in init()
50 void ScriptIntrinsic::setupScript(Context *rsc) { in setupScript() argument
53 uint32_t ScriptIntrinsic::run(Context *rsc) { in run() argument
58 void ScriptIntrinsic::runForEach(Context* rsc, in runForEach() argument
67 rsc->mHal.funcs.script.invokeForEachMulti(rsc, this, slot, ains, inLen, in runForEach()
71 void ScriptIntrinsic::runReduce(Context *rsc, uint32_t slot, in runReduce() argument
76 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke() argument
79 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const { in serialize() argument
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DrsScript.cpp23 Script::Script(Context *rsc) : ObjectBase(rsc) { in Script() argument
108 void Script::callUpdateCacheObject(const Context *rsc, void *dstObj) const { in callUpdateCacheObject() argument
109 if (rsc->mHal.funcs.script.updateCachedObject != nullptr) { in callUpdateCacheObject()
110 rsc->mHal.funcs.script.updateCachedObject(rsc, this, (rs_script *)dstObj); in callUpdateCacheObject()
122 ScriptKernelID::ScriptKernelID(Context *rsc, Script *s, int slot, int sig) in ScriptKernelID() argument
123 : IDBase(rsc, s, slot) { in ScriptKernelID()
132 ScriptInvokeID::ScriptInvokeID(Context *rsc, Script *s, int slot) in ScriptInvokeID() argument
133 : IDBase(rsc, s, slot) { in ScriptInvokeID()
140 ScriptFieldID::ScriptFieldID(Context *rsc, Script *s, int slot) : in ScriptFieldID() argument
141 IDBase(rsc, s, slot) { in ScriptFieldID()
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DrsAllocation.h111 static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages,
114 static Allocation * createAllocationStrided(Context *rsc, const Type *, uint32_t usages,
117 static Allocation * createAdapter(Context *rsc, const Allocation *alloc, const Type *type);
125 void syncAll(Context *rsc, RsAllocationUsageType src);
127 …void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len…
129 void resize1D(Context *rsc, uint32_t dimX);
130 void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY);
132 …void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t size…
133 … void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
135 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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DrsMesh.cpp24 Mesh::Mesh(Context *rsc) : ObjectBase(rsc) { in Mesh() argument
38 Mesh::Mesh(Context *rsc, in Mesh() argument
40 uint32_t primitivesCount) : ObjectBase(rsc) { in Mesh()
81 void Mesh::serialize(Context *rsc, OStream *stream) const { in serialize() argument
89 mHal.state.vertexBuffers[vCount]->serialize(rsc, stream); in serialize()
99 mHal.state.indexBuffers[pCount]->serialize(rsc, stream); in serialize()
106 Mesh *Mesh::createFromStream(Context *rsc, IStream *stream) { in createFromStream() argument
122 Allocation *vertexAlloc = Allocation::createFromStream(rsc, stream); in createFromStream()
141 Allocation *indexAlloc = Allocation::createFromStream(rsc, stream); in createFromStream()
147 Mesh *mesh = new Mesh(rsc, vertexBuffersCount, primitivesCount); in createFromStream()
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DrsApiContext.cpp32 Context *rsc = Context::createContext(dev, nullptr, ct, flags, vendorDriverName); in rsContextCreateVendor() local
33 if (rsc) { in rsContextCreateVendor()
34 rsc->setTargetSdkVersion(sdkVersion); in rsContextCreateVendor()
36 return rsc; in rsContextCreateVendor()
46 Context *rsc = static_cast<Context *>(con); in rsaContextSetNativeLibDir() local
47 rsc->setNativeLibDir(libDir, length); in rsaContextSetNativeLibDir()
60 Context *rsc = Context::createContext(dev, &sc); in rsContextCreateGL() local
61 if (rsc) { in rsContextCreateGL()
62 rsc->setTargetSdkVersion(sdkVersion); in rsContextCreateGL()
63 rsc->setDPI(dpi); in rsContextCreateGL()
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DrsProgramStore.cpp23 ProgramStore::ProgramStore(Context *rsc, in ProgramStore() argument
27 RsDepthFunc depthFunc) : ProgramBase(rsc) { in ProgramStore()
57 void ProgramStore::setup(const Context *rsc, ProgramStoreState *state) { in setup() argument
63 rsc->mHal.funcs.store.setActive(rsc, this); in setup()
66 void ProgramStore::serialize(Context *rsc, OStream *stream) const { in serialize() argument
69 ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) { in createFromStream() argument
83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc, in getProgramStore() argument
94 for (uint32_t ct = 0; ct < rsc->mStateFragmentStore.mStorePrograms.size(); ct++) { in getProgramStore()
95 ProgramStore *existing = rsc->mStateFragmentStore.mStorePrograms[ct]; in getProgramStore()
112 ProgramStore *pfs = new ProgramStore(rsc, in getProgramStore()
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DrsScriptGroup2.cpp14 void ScriptGroup2::execute(Context* rsc) { in execute() argument
15 if (rsc->mHal.funcs.scriptgroup.execute) { in execute()
16 rsc->mHal.funcs.scriptgroup.execute(rsc, this); in execute()
20 RsScriptGroup2 rsi_ScriptGroup2Create(Context* rsc, const char* name, in rsi_ScriptGroup2Create() argument
25 ScriptGroup2* group = new ScriptGroup2(rsc, name, cacheDir, in rsi_ScriptGroup2Create()
29 if (rsc->mHal.funcs.scriptgroup.init) { in rsi_ScriptGroup2Create()
30 rsc->mHal.funcs.scriptgroup.init(rsc, group); in rsi_ScriptGroup2Create()
DrsFBOCache.cpp38 void FBOCache::init(Context *rsc) { in init() argument
39 rsc->mHal.funcs.framebuffer.init(rsc, this); in init()
42 void FBOCache::deinit(Context *rsc) { in deinit() argument
43 rsc->mHal.funcs.framebuffer.destroy(rsc, this); in deinit()
46 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in bindColorTarget() argument
62 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { in bindDepthTarget() argument
84 void FBOCache::setup(Context *rsc) { in setup() argument
89 rsc->mHal.funcs.framebuffer.setActive(rsc, this); in setup()
DrsScriptGroup.cpp29 ScriptGroup::ScriptGroup(Context *rsc) : ScriptGroupBase(rsc) { in ScriptGroup() argument
192 ScriptGroup * ScriptGroup::create(Context *rsc, in create() argument
207 ScriptGroup *sg = new ScriptGroup(rsc); in create()
234 Allocation * alloc = Allocation::createAllocation(rsc, in create()
246 if (rsc->mHal.funcs.scriptgroup.init) { in create()
247 rsc->mHal.funcs.scriptgroup.init(rsc, sg); in create()
253 void ScriptGroup::setInput(Context *rsc, ScriptKernelID *kid, Allocation *a) { in setInput() argument
258 if (rsc->mHal.funcs.scriptgroup.setInput) { in setInput()
259 rsc->mHal.funcs.scriptgroup.setInput(rsc, this, kid, a); in setInput()
267 void ScriptGroup::setOutput(Context *rsc, ScriptKernelID *kid, Allocation *a) { in setOutput() argument
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/frameworks/rs/driver/
DrsdAllocation.h80 uint32_t rsdAllocationGrallocBits(const android::renderscript::Context *rsc,
82 bool rsdAllocationInit(const android::renderscript::Context *rsc,
86 bool rsdAllocationInitStrided(const android::renderscript::Context *rsc,
90 bool rsdAllocationAdapterInit(const android::renderscript::Context *rsc,
92 void rsdAllocationDestroy(const android::renderscript::Context *rsc,
95 void rsdAllocationResize(const android::renderscript::Context *rsc,
98 void rsdAllocationSyncAll(const android::renderscript::Context *rsc,
101 void rsdAllocationMarkDirty(const android::renderscript::Context *rsc,
103 void rsdAllocationSetSurface(const android::renderscript::Context *rsc,
105 void rsdAllocationIoSend(const android::renderscript::Context *rsc,
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DrsdGL.cpp148 void rsdGLShutdown(const Context *rsc) { in rsdGLShutdown() argument
149 RsdHal *dc = (RsdHal *)rsc->mHal.drv; in rsdGLShutdown()
151 rsdGLSetSurface(rsc, 0, 0, nullptr); in rsdGLShutdown()
173 void getConfigData(const Context *rsc, in getConfigData() argument
200 if (rsc->mUserSurfaceConfig.alphaMin > 0) { in getConfigData()
202 configAttribsPtr[1] = rsc->mUserSurfaceConfig.alphaMin; in getConfigData()
206 if (rsc->mUserSurfaceConfig.depthMin > 0) { in getConfigData()
208 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin; in getConfigData()
224 int32_t rsdGLInit(const Context *rsc) { in rsdGLInit() argument
225 RsdHal *dc = (RsdHal *)rsc->mHal.drv; in rsdGLInit()
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DrsdProgram.cpp39 bool rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, in rsdProgramVertexInit() argument
50 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants() argument
58 rsdAllocationSyncAll(rsc, a, RS_ALLOCATION_USAGE_SCRIPT); in SyncProgramConstants()
63 void rsdProgramVertexSetActive(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexSetActive() argument
64 RsdHal *dc = (RsdHal *)rsc->mHal.drv; in rsdProgramVertexSetActive()
66 SyncProgramConstants(rsc, pv); in rsdProgramVertexSetActive()
70 void rsdProgramVertexDestroy(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexDestroy() argument
71 RsdHal *dc = (RsdHal *)rsc->mHal.drv; in rsdProgramVertexDestroy()
76 if (rsc->props.mLogShaders) { in rsdProgramVertexDestroy()
86 bool rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, in rsdProgramFragmentInit() argument
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DrsdRuntimeStubs.cpp151 static bool failIfInKernel(Context *rsc, const char *funcName) { in failIfInKernel() argument
152 RsdHal *dc = (RsdHal *)rsc->mHal.drv; in failIfInKernel()
159 rsc->setError(RS_ERROR_FATAL_DRIVER, buf); in failIfInKernel()
171 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
173 Allocation* alloc = rsdScriptGetAllocationForPointer(rsc, sc, ptr); in rsGetAllocation()
175 alloc->callUpdateCacheObject(rsc, &obj); in rsGetAllocation()
180 Context *rsc = RsdCpuReference::getTlsContext(); in rsGetAllocation() local
182 Allocation* alloc = rsdScriptGetAllocationForPointer(rsc, sc, ptr); in rsGetAllocation()
189 alloc->callUpdateCacheObject(rsc, &obj); in rsGetAllocation()
195 Context *rsc = RsdCpuReference::getTlsContext(); in rsAllocationIoSend() local
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DrsdGL.h23 #define RSD_CALL_GL(x, ...) rsc->setWatchdogGL(#x, __LINE__, __FILE__); x(__VA_ARGS__); rsc->setWat…
74 bool rsdGLSetInternalSurface(const android::renderscript::Context *rsc,
76 int32_t rsdGLInit(const android::renderscript::Context *rsc);
77 void rsdGLShutdown(const android::renderscript::Context *rsc);
78 bool rsdGLSetSurface(const android::renderscript::Context *rsc,
80 void rsdGLSwap(const android::renderscript::Context *rsc);
81 void rsdGLCheckError(const android::renderscript::Context *rsc,
83 void rsdGLSetPriority(const android::renderscript::Context *rsc,
85 void rsdGLClearColor(const android::renderscript::Context *rsc,
87 void rsdGLClearDepth(const android::renderscript::Context *rsc, float v);
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