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Searched refs:sBenchMma (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp49 static float sBenchMma = 0; variable
743 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10; in draw()
745 sBenchMma = thisFrame; in draw()
749 ALOGD("Average frame time: %.4f", sBenchMma); in draw()